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using System; | |
using System.Collections.Generic; | |
using System.Linq; | |
using System.Text; | |
using System.Threading.Tasks; | |
using System.Diagnostics; | |
namespace ConsoleApplication1 | |
{ |
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using System; | |
using System.Collections.Generic; | |
using System.Linq; | |
using System.Text; | |
using System.Threading.Tasks; | |
using System.Diagnostics; | |
using System.Runtime.InteropServices; | |
namespace ConsoleApplication2 |
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<?xml version="1.0" encoding="utf-8"?> | |
<ArrayOfGranblueApp xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema"> | |
<GranblueApp> | |
<Path>C:\グラブル\01.lnk</Path> | |
<X>-10</X> | |
<Y>0</Y> | |
<Width>352</Width> | |
<Height>620</Height> | |
</GranblueApp> |
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import codecs | |
import re | |
import os | |
rows = [ | |
"index", | |
"LICENSE", | |
"キャリア選択:s:4,5,6,7", | |
"PvE:s:8,9,12,13,14", | |
"PvP:s:14,18,19,20,21,22,23,24", |
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<!DOCTYPE html> | |
<html lang="ja"> | |
<head> | |
<title>EVE Online キャリア選択</title> | |
<meta charset="utf-8"> | |
<style> | |
a:link { color: white; } | |
a:visited { color: white; } | |
a:hover { color: white; } | |
a:active { color: white; } |
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The Entosis Link module is the core catalyst of the Aegis Sovereignty system (commonly known as Fozziesov among EVE players in honor of CCP Fozzie, one of the lead developers of the system). It is used to destroy and defend Territorial Claim Units, Infrastructure Hubs, Stations and Station Services. In the future it will also be used in the same fashion for the new player-built structures outside the Sovereignty system. | |
The Entosis Link is replaces the "structure grinding" from Dominion Sovereignty, where players had to use weapons to attack structures and use remote repair modules to restore them before they were destroyed. CCP decided that this put too much importance on capital ships, fleet sizes, and indirect conflict via the structures themselves, and decided to shift the focus to direct ship vs. ship combat and pilot skill over numbers. For more details on how capturing a structure works, you can check out the links to the right of this paragraph or read this flow chart: | |
General Details of the Module | |
A |
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''' | |
EVE Online Coporation Member's Portraits Crawler | |
- Example | |
python CorpMemberPortraitsCrawler.py 98055960 | |
Get SAKUMA DROP's Member portraits | |
''' | |
import requests | |
import json |
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#include <iostream> | |
#include <string> | |
#include <Windows.h> | |
int main(int argc, char* argv[]) { | |
if (argc != 6) | |
{ | |
printf("Please arguments: monitorNo width1 height1 width2 height2\n"); | |
getchar(); |
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import: TypeIDs.yaml | |
export: TypeIDs.csv | |
locales: | |
# - de | |
- en | |
# - fr | |
- ja | |
# - ru | |
# - zh |
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import os | |
import os.path | |
import codecs | |
import watchdog.events | |
import watchdog.observers | |
class ChatLogHandler(watchdog.events.FileSystemEventHandler): | |
def check(self, path): | |
with codecs.open(path, 'r', 'utf-16-le') as f: |
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