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namespace l2server.gameserver
{
using SelectorConfig = mmocore.network.SelectorConfig;
using SelectorThread = mmocore.network.SelectorThread;
using Config = l2server.Config;
using L2DatabaseFactory = l2server.L2DatabaseFactory;
using Server = l2server.Server;
using UPnPService = l2server.UPnPService;
using HtmCache = l2server.gameserver.cache.HtmCache;
### Eclipse Workspace Patch 1.0
#P L2J_Server_BETA
Index: java/com/l2jserver/gameserver/network/clientpackets/RequestBrBuyProduct.java
===================================================================
--- java/com/l2jserver/gameserver/network/clientpackets/RequestBrBuyProduct.java (revision 0)
+++ java/com/l2jserver/gameserver/network/clientpackets/RequestBrBuyProduct.java (working copy)
@@ -0,0 +1,142 @@
+/*
+ * Copyright (C) 2004-2014 L2J Server
+ *
### Eclipse Workspace Patch 1.0
#P L2J_Server_BETA
Index: java/com/l2jserver/Config.java
===================================================================
--- java/com/l2jserver/Config.java (revision 6564)
+++ java/com/l2jserver/Config.java (working copy)
@@ -784,6 +784,10 @@
public static int L2JMOD_DUALBOX_CHECK_MAX_L2EVENT_PARTICIPANTS_PER_IP;
public static Map<Integer, Integer> L2JMOD_DUALBOX_CHECK_WHITELIST;
public static boolean L2JMOD_ALLOW_CHANGE_PASSWORD;
### Eclipse Workspace Patch 1.0
#P L2J_DataPack_BETA
Index: dist/game/data/scripts/gracia/AI/NPC/Nottingale/32627-09.html
===================================================================
--- dist/game/data/scripts/gracia/AI/NPC/Nottingale/32627-09.html (revision 0)
+++ dist/game/data/scripts/gracia/AI/NPC/Nottingale/32627-09.html (working copy)
@@ -0,0 +1,5 @@
+<html><body>Mage Notingale:<br>
+I will mark the location of the Seed of Infinity on your map.<br>
+It is controlled by Ekimus, the lord of Eternity. His ability to control both living and dead has transformed the whole Seed of Infinity into a living organism...<br>
### Eclipse Workspace Patch 1.0
#P L2J_Server_BETA
Index: java/com/l2jserver/gameserver/model/items/instance/L2ItemInstance.java
===================================================================
--- java/com/l2jserver/gameserver/model/items/instance/L2ItemInstance.java (revision 6590)
+++ java/com/l2jserver/gameserver/model/items/instance/L2ItemInstance.java (working copy)
@@ -826,6 +826,11 @@
return _item.isElixir();
}
### Eclipse Workspace Patch 1.0
#P L2J_Server_BETA
Index: java/com/l2jserver/gameserver/model/multisell/PreparedEntry.java
===================================================================
--- java/com/l2jserver/gameserver/model/multisell/PreparedEntry.java (revision 6602)
+++ java/com/l2jserver/gameserver/model/multisell/PreparedEntry.java (working copy)
@@ -81,7 +81,7 @@
adenaAmount += _taxAmount; // do not forget tax
if (adenaAmount > 0)
{
### Eclipse Workspace Patch 1.0
#P L2J_Server_BETA
Index: java/com/l2jserver/gameserver/model/entity/TvTEvent.java
===================================================================
--- java/com/l2jserver/gameserver/model/entity/TvTEvent.java (revision 6580)
+++ java/com/l2jserver/gameserver/model/entity/TvTEvent.java (working copy)
@@ -80,7 +80,7 @@
protected static final Logger _log = Logger.getLogger(TvTEvent.class.getName());
/** html path **/
/*
* Copyright (C) 2004-2014 L2J DataPack
*
* This file is part of L2J DataPack.
*
* L2J DataPack is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
/*
* Copyright (C) 2004-2014 L2J DataPack
*
* This file is part of L2J DataPack.
*
* L2J DataPack is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
Index: dist/game/data/html/mods/EventEngine/Participating.htm
===================================================================
--- dist/game/data/html/mods/EventEngine/Participating.htm (revision 10369)
+++ dist/game/data/html/mods/EventEngine/Participating.htm (working copy)
@@ -1,4 +1,4 @@
-<html><head><body scroll="no">
+<html><body scroll="no">
<table cellpadding=0 cellspacing=0 width=292 height=358 background="L2UI_CH3.refinewnd_back_Pattern">
<tr><td valign="top" align="center">
<table width=96% cellpadding=0 cellspacing=0>