- VC++ Directories > Include Directories =
$(SolutionDir)$ (SolutionName)\Include - VC++ Directories > Library Directories =
$(SolutionDir)$ (SolutionName)\Lib-
$(SolutionDir)$ (SolutionName)\Lib\x64 for x64 -
$(SolutionDir)$ (SolutionName)\Lib\x86 for x86
-
- C/C++ > Code Generation > Runtime Library = Multi-threaded DLL (/MD)
- Linker > System > SubSystem = Windows (/SUBSYSTEM:WINDOWS)
- Linker > Input > Additional Dependencies = SDL2.lib;SDL2main.lib;
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Copyright 2018 Pharap | |
Redistribution and use in source and binary forms, with or | |
without modification, are permitted provided that the following | |
conditions are met: | |
1. Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. | |
2. Redistributions in binary form must reproduce the above | |
copyright notice, this list of conditions and the following disclaimer |
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// cpp files require these includes | |
// ino files do not | |
#include <Arduino.h> | |
#include <Serial.h> | |
// cpp files require this predeclaration | |
// ino files do not | |
void sendMessage(void); | |
void setup(void) |
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using System; | |
using System.Collections.Generic; | |
using System.Linq; | |
using System.Text; | |
namespace ConsoleApplication1 | |
{ | |
class Program | |
{ | |
public class Base |
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namespace StackOverflowProgram | |
{ | |
class Program | |
{ | |
static void Main(string[] args) | |
{ | |
Main(args); | |
} | |
} | |
} |
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#include <type_traits> | |
#include <iostream> | |
int func(void) { return 42; } | |
int main(void) | |
{ | |
auto fp0 = func; | |
auto fp1 = *func; | |
auto fp2 = *******func; |
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#include "PokittoLua.h" | |
#include <Pokitto.h> | |
#include <cstdint> | |
int Pokitto_Display_getWidth(lua_State * state) | |
{ | |
lua_pushinteger(state, Pokitto::Display::getWidth()); | |
return 1; |
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#pragma once | |
// | |
// Copyright (C) 2019 Pharap (@Pharap) | |
// | |
// Licensed under the Apache License, Version 2.0 (the "License"); | |
// you may not use this file except in compliance with the License. | |
// You may obtain a copy of the License at | |
// | |
// http://www.apache.org/licenses/LICENSE-2.0 |
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Creative Commons Legal Code | |
CC0 1.0 Universal | |
CREATIVE COMMONS CORPORATION IS NOT A LAW FIRM AND DOES NOT PROVIDE | |
LEGAL SERVICES. DISTRIBUTION OF THIS DOCUMENT DOES NOT CREATE AN | |
ATTORNEY-CLIENT RELATIONSHIP. CREATIVE COMMONS PROVIDES THIS | |
INFORMATION ON AN "AS-IS" BASIS. CREATIVE COMMONS MAKES NO WARRANTIES | |
REGARDING THE USE OF THIS DOCUMENT OR THE INFORMATION OR WORKS | |
PROVIDED HEREUNDER, AND DISCLAIMS LIABILITY FOR DAMAGES RESULTING FROM |
- Ordinarily if you are kicked out of the Mages Guild you must talk to the Arch-Mage to be reinstated. Later in the quest line you can become the Arch-Mage by killing the previous Arch-Mage. If you are then expelled from the guild after having become the Arch-Mage by killing the former Arch-Mage then you can no longer be reinstated into the guild because there will no longer be an Arch-Mage to talk to.