You may need to configure a proxy server if you're having trouble cloning
or fetching from a remote repository or getting an error
like unable to access '...' Couldn't resolve host '...'
.
Consider something like:
FASTBuild is an open-source distributed build system, which could be a free alternative to Incredibuild. Unreal Engine 4 (UE4) does not support FASTBuild natively, however it's not hard to integrate it manually.
We assume you already have the full UE4 source code. First you'll need to grab the latest FASTBuild tools from here. We use v0.93 Windows x64 version in this tutorial. Download it and extract all the files. Here you have several choices:
PATH
environment variable. To see where these folders are, run the PATH
command in a command prompt window;Engine\Binaries\ThirdParty\FASTBuild
folder of your engine. This is the recommended place;本專案由 SteamCN 上,@lzstzr 的作品衍生而來
修改的版本基於v0.2.19