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Yuan Quan Wei Quanwei1992

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@bobby1030
bobby1030 / README.md
Last active January 18, 2019 02:10
Steam賣卡利潤最大化計算器 forked from https://steamcn.com/t199008-1-1

Steam賣卡利潤最大化計算器

本專案由 SteamCN 上,@lzstzr 的作品衍生而來

  • 更改實時匯率 API,改為使用 https://tw.rter.info/howto_currencyapi.php
  • 轉換的匯率由 USD->CNY,改為 USD->TWD 以符合臺灣使用者需求
  • 無法獲取實時匯率時,預設匯率改為 1USD = 30.1TWD

修改的版本基於v0.2.19

@hillin
hillin / integrating-fastbuild-with-ue4.md
Last active May 27, 2024 07:21
Integrating FASTBuild with Unreal Engine 4

FASTBuild is an open-source distributed build system, which could be a free alternative to Incredibuild. Unreal Engine 4 (UE4) does not support FASTBuild natively, however it's not hard to integrate it manually.

Integrate FASTBuild with UE4

Install FASTBuild

We assume you already have the full UE4 source code. First you'll need to grab the latest FASTBuild tools from here. We use v0.93 Windows x64 version in this tutorial. Download it and extract all the files. Here you have several choices:

  • Place the files under any folder which could be found with your system's PATH environment variable. To see where these folders are, run the PATH command in a command prompt window;
  • Place the files under the Engine\Binaries\ThirdParty\FASTBuild folder of your engine. This is the recommended place;
  • Place the files anywhere you like. This is not recommended because you'll have to hard-code the path later.
@evantoli
evantoli / GitConfigHttpProxy.md
Last active July 5, 2024 08:58
Configure Git to use a proxy

Configure Git to use a proxy

In Brief

You may need to configure a proxy server if you're having trouble cloning or fetching from a remote repository or getting an error like unable to access '...' Couldn't resolve host '...'.

Consider something like: