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"helms_deep"
{
"name" "See puzzles/puzzle_example.txt for WIP documentation!"
"description" "#Localize_These_Please"
"sections"
{
"part1"
{
"rules"
{
"puzzle_example"
{
"name" "See puzzles/puzzle_example.txt for WIP documentation!"
"description" "#Localize_These_Please"
"sections"
{
"part1"
{
"rules"
{
"red_mist_survival"
{
"name" "See puzzles/puzzle_example.txt for WIP documentation!"
"description" "#Localize_These_Please"
"sections"
{
"part1"
{
"rules"
{
"dark_knight_1"
{
"name" "dark_knight_1"
"description" "#Localize_These_Please"
"sections"
{
"part1"
{
"rules"
{
"otk_puzzle_mana_break"
{
"name" "OTK puzzle: Mana Break by MartianMangaka"
"description" ""
"sections"
{
"part1"
{
"rules"
{
"versus_storm_1"
{
"name" "versus_storm_1"
"description" "#Localize_These_Please"
"sections"
{
"part1"
{
"rules"
{
"find_the_out_1"
{
"name" "find_the_out_1"
"description" "Designed by Opchip, based on a draft game"
"sections"
{
"part1"
{
"rules"
{
[
{
"Keyword": "Vision",
"Count": 18,
"WinRate": 52.03
},
{
"Keyword": "Stun",
"Count": 52,
"WinRate": 51.81
@RGBKnights
RGBKnights / MTG-Mechanical-Colors.md
Last active May 21, 2019 18:13
MTG Mechanical Colors

"Abyss"

(All players/opponents must sacrifice a creature each turn.)

  • Primary: black

Sometimes black likes killing things slowly.

Animating lands

(Target land becomes an N/N creature until end of turn.)

  • Primary: green
@RGBKnights
RGBKnights / Patch7-23.md
Created November 27, 2019 01:13
7.23 Patch Highlights

Never mind all the item craziness jumping straight into list of heroes!

VOID SPIRIT : DISABLED, sad face...

SNAP FIRE : ENABLED!
Which should means her abilities are too. I have yet to see her in a match but the game data never lies (*)
Be on the look out for:
SCATTERBLAST
FIRESNAP COOKIE
LIL' SHREDDER