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RossComputerGuy / steam.log
Created May 13, 2020 08:20
No Man's Sky Proton Log
======================
Proton: 1586834466 5.6-GE-1-6-ga6d50e7
SteamGameId: 275850
Command: ["/mnt/games/steamapps/common/No Man's Sky/Binaries/NMS.exe"]
Options: {'forcelgadd'}
======================
ERROR: ld.so: object '/home/ross/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/ross/.local/share/Steam/ubuntu12_64/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS64): ignored.
ERROR: ld.so: object '/home/ross/.local/share/Steam/ubuntu12_64/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS64): ignored.
ERROR: ld.so: object '/home/ross/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
@RossComputerGuy
RossComputerGuy / rainbow-led.sh
Last active February 13, 2020 00:20
Rainbow LED bash script for the PinePhone
#!/usr/bin/env bash
set_color() {
local led="$1"
local color="$2"
echo "$color" >/sys/class/leds/pinephone:"$led":user/brightness
}
DECL_set_color=$(declare -f set_color)
# TODO: implement PWM, however that works
@RossComputerGuy
RossComputerGuy / .config
Created January 5, 2020 21:00
Buildroot config
#
# Automatically generated file; DO NOT EDIT.
# Buildroot 0.1.0-prealpha-gd7b7f87e7b-dirty Configuration
#
BR2_HAVE_DOT_CONFIG=y
BR2_HOST_GCC_AT_LEAST_4_9=y
BR2_HOST_GCC_AT_LEAST_5=y
BR2_HOST_GCC_AT_LEAST_6=y
BR2_HOST_GCC_AT_LEAST_7=y
BR2_HOST_GCC_AT_LEAST_8=y
//META{"name":"Mobile Suit Gundam UC 0079","description":"A Mobile Suit Gundam theme for the UC 0079 series.","author":"Spaceboy Ross","version":"1.0.0"}*//
@import url(https://satoru8.github.io/Collection/Base.css);
@import url(https://satoru8.github.io/Addons/FriendsList.css);
@import url(https://satoru8.github.io/Addons/MemberlistPopout.css);
@import url(https://satoru8.github.io/Addons/SmallerGuildIcons.css);
:root {
--light: rgba(0, 0, 0, .5); /* Overall brightness. 1= black, 0 = transparent */
--userlight:rgba(0, 0, 0, 0.5); /* Brightness for the userpopouts */