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@Narazaka
Narazaka / ActualPerformanceWindow.cs
Created January 9, 2024 11:21 — forked from anatawa12/ActualPerformanceWindow.cs
A window to see actual performance rank on building avatars.
/*
* Actual Performance Info Window
* https://gist.github.com/anatawa12/a4bb4e2e5d75b4fa5ba42e236aae564d
*
* Copy this cs file to anywhere in your asset folder is the only step to install this tool.
*
* A window to see actual performance rank on building avatars.
* When you click the `Build & Publish` button, this class will compute actual performance rank show you that.
*
* MIT License
@tsubaki
tsubaki / AutoSave.cs
Last active May 29, 2024 06:06
Auto Save scene(& prefab). and backup/rollback scene
using System.Collections;
using UnityEditor;
using UnityEngine;
using System.IO;
[InitializeOnLoad]
public class AutoSave
{
public static readonly string manualSaveKey = "autosave@manualSave";