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| using System; | |
| using System.Text; | |
| using UnityEngine; | |
| /// <summary> | |
| /// Rich text. | |
| /// </summary> | |
| /// <code> | |
| /// Example : | |
| /// Debug.Log(RichText.sb.Bold(sb => sb.Red("blahblah")).Ln().Small(sb => sb.Grey("foobar").Space().Color(0x443322FF, "hogehoge")), gameObject); |
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| using UnityEngine; | |
| using UnityEditor; | |
| using System.Collections; | |
| using System.Collections.Generic; | |
| using System.Linq; | |
| using System.IO; | |
| /// <summary> | |
| /// Editor Extension : listing assets has missing link up | |
| /// </summary> |
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| bl_info = { | |
| "name": "Stash/Flip All Action", | |
| "author": "SAMtak", | |
| "version": (1, 0), | |
| "blender": (2, 80, 0), | |
| "location": "", | |
| "description": "Stash All Action", | |
| "warning": "", | |
| "support": "TESTING", | |
| "wiki_url": "", |
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| using System.Collections.Generic; | |
| using Unity.Burst; | |
| using Unity.Collections; | |
| using UnityEngine; | |
| using UnityEngine.Animations; | |
| using UnityEngine.Playables; | |
| public class WorldSpaceBlender : MonoBehaviour | |
| { | |
| public AvatarMask targetMask; |