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// Bad way using if statement | |
func showMyView(bool: Bool) { | |
if bool == true { | |
UIView.animate(withDuration: 0.33, animations: { | |
self.myView.alpha = 1.0 | |
}) | |
} else { | |
UIView.animate(withDuration: 0.33, animations: { | |
self.myView.alpha = 0.0 |
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extension UIProgressView { | |
func animate(duration: Double) { | |
setProgress(0.01, animated: true) | |
UIView.animate(withDuration: duration, delay: 0.0, options: .curveLinear, animations: { | |
self.setProgress(1.0, animated: true) | |
}, completion: nil) | |
} |
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if DeviceTypes.iPhone5 || DeviceTypes.iPhone7Zoomed { | |
// Do any iPhone 5 (or iPhone7 Zoomed mode) specific code here | |
} | |
if DeviceTypes.iPhone7PlusStandard { | |
// Do any iPhone 7 Plus specific code here | |
} |
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struct ScreenSize { | |
static let SCREEN_WIDTH = UIScreen.main.bounds.size.width | |
static let SCREEN_HEIGHT = UIScreen.main.bounds.size.height | |
static let SCREEN_MAX_LENGTH = max(ScreenSize.SCREEN_WIDTH, ScreenSize.SCREEN_HEIGHT) | |
static let SCREEN_MIN_LENGTH = min(ScreenSize.SCREEN_WIDTH, ScreenSize.SCREEN_HEIGHT) | |
} | |
struct DeviceTypes { | |
static let iPhone4 = UIDevice.current.userInterfaceIdiom == .phone && ScreenSize.SCREEN_MAX_LENGTH < 568.0 | |
static let iPhone5 = UIDevice.current.userInterfaceIdiom == .phone && ScreenSize.SCREEN_MAX_LENGTH == 568.0 |
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