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| // For Randomisation of Value over time of a property | |
| wiggle(5,5); | |
| // For Country Path Layer (Iceland) | |
| loopOut("cycle"); | |
| // OR | |
| loopOut(); | |
| // (Since the default value is "cycle" anyway) | |
| // To make the animation repeat from first frame each time, via jumping to it after last frame |
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| /* ---------------------------------------------------------------------------- | |
| Function: exportLoadoutConfigs.sqf | |
| Description: | |
| Copies the loadouts of each unit in the group one by one, prompting to | |
| continue after each units loadout is copied, to allow the user to paste | |
| from the clipboard before continuing. | |
| This function was designed to be used with `addAction` specifically, but | |
| as long as the below parameters are satisfied, it can be called from | |
| anywhere. |
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| /** | |
| * Turn lights off or on in a given radius from an object/trigger, or | |
| * within the area of the trigger (if it has an area), or just on the entire | |
| * map. | |
| * | |
| * _turnLightsOn Boolean (Optional) Turn them on or off? | |
| * _trigger Object (Optional) The trigger or object that is | |
| * the center of search area or whose area we | |
| * use for object search | |
| * _objects Number|Array (Optional) If array of objects, check |