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local Players = game:GetService("Players") | |
local UserInputService = game:GetService("UserInputService") | |
local RunService = game:GetService("RunService") | |
local player = Players.LocalPlayer | |
local character = player.Character or player.CharacterAdded:Wait() | |
local humanoid = character:WaitForChild("Humanoid") | |
local root = character:WaitForChild("HumanoidRootPart") | |
-- GUI Setup |
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local Players = game:GetService("Players") | |
local UserInputService = game:GetService("UserInputService") | |
local RunService = game:GetService("RunService") | |
local player = Players.LocalPlayer | |
local character = player.Character or player.CharacterAdded:Wait() | |
local humanoid = character:WaitForChild("Humanoid") | |
local root = character:WaitForChild("HumanoidRootPart") | |
-- GUI Setup |
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local Players = game:GetService("Players") | |
local UserInputService = game:GetService("UserInputService") | |
local RunService = game:GetService("RunService") | |
local player = Players.LocalPlayer | |
local character = player.Character or player.CharacterAdded:Wait() | |
local humanoid = character:WaitForChild("Humanoid") | |
local root = character:WaitForChild("HumanoidRootPart") | |
-- GUI Setup |
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local Players = game:GetService("Players") | |
local UserInputService = game:GetService("UserInputService") | |
local RunService = game:GetService("RunService") | |
local player = Players.LocalPlayer | |
local character = player.Character or player.CharacterAdded:Wait() | |
local humanoid = character:WaitForChild("Humanoid") | |
local root = character:WaitForChild("HumanoidRootPart") | |
-- GUI Setup |