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# -*- coding: UTF-8 -*-
# Written by Sebastian Jarsve
from scene import *
from sound import *
from random import randint, uniform
from math import sin
GAME_PLAYING = 1
GAME_DEAD = 0
from scene import *
class MyScene (Scene):
def setup(self):
self.xybegin = Point(0,0)
self.lines = []
def draw(self):
background(0, 0, 0)
fill(0, 0, 1)
from scene import *
class MyScene (Scene):
def setup(self):
self.lines = []
def touch_began(self, touch):
x = touch.location.x
y = touch.location.y
self.xybegin = Point(x,y)
from scene import *
from random import randint, choice
from math import cos, sin
screen_size = Size(768, 1024)
score = 0
def update_score(n=1):
global score
if n == 'reset':