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from scene import * | |
class MyScene (Scene): | |
def setup(self): | |
self.lines = [] | |
def touch_began(self, touch): | |
x = touch.location.x | |
y = touch.location.y | |
self.xybegin = Point(x,y) |
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from scene import * | |
from random import randint, choice | |
from math import cos, sin | |
screen_size = Size(768, 1024) | |
score = 0 | |
def update_score(n=1): | |
global score | |
if n == 'reset': |
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# coding: utf-8 | |
import ui, console | |
class Grid (object): | |
def __init__(self): | |
self.cells = [0 for i in range(9)] | |
self.current_player = 1 | |
def add_brick(self, pos): |
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from scene import * | |
from random import choice | |
def opposite(d): | |
return (d[0]*-1, d[1]*-1) | |
def sub_tuples(a, b): | |
return (a[0]-b[0], a[1]-b[1]) | |
def add_tuples(a, b): |
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