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#define FILTERSCRIPT | |
#include <a_samp> | |
#include <YSI\y_iterate> | |
#include <streamer> | |
#define MAX_BOT (128) | |
#define MIN_X (266.98685) |
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#define FILTERSCRIPT | |
#include <a_samp> | |
#include <sscanf> | |
#include <y_speedtest> | |
#define BINARY_FILE "test.dat" | |
#define ENCODE_FILE "test.txt" | |
#define TESTS 1000 |
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#define FILTERSCRIPT | |
#include <a_samp> | |
#include <streamer> // by Incognito - github.com/samp-incognito/samp-streamer-plugin/releases | |
#include <SIF/Core.pwn> // by Southclaw - github.com/Southclaw/SIF | |
#include <strlib> // by Slice - github.com/oscar-broman/strlib | |
#include <Line> // by Southclaw - github.com/Southclaw/Line | |
#include <ZCMD> // by Zeex - forum.sa-mp.com/showthread.php?t=91354 | |
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/*============================================================================== | |
Infinite Ammo | |
Dependencies: | |
tickcountfix: https://github.com/Southclaw/ScavengeSurvive/blob/master/gamemodes/SS/utils/tickcountfix.pwn | |
AdvancedWeaponData: https://github.com/Southclaw/AdvancedWeaponData | |
==============================================================================*/ |
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// Experimental hack detector | |
static | |
def_CurrentCheckDefence[MAX_PLAYERS], | |
Timer: def_AngleCheckTimer[MAX_PLAYERS]; | |
public OnPlayerEnterButtonArea(playerid, buttonid) | |
{ | |
new defenceid = def_ButtonDefence[buttonid]; |
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/* | |
modhs - Modular House Script | |
modhs.core | |
Creates, destroys and offers interfacing functions for houses. | |
By Southclaw | |
*/ | |
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#define FILTERSCRIPT | |
#include <a_samp> | |
#include <ZCMD> | |
static | |
WeaponMagSizes[17] = | |
{ | |
// Pistols |
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#define FILTERSCRIPT | |
#include <a_samp> | |
#include <ZCMD> | |
static | |
WeaponShotIntervals[17] = | |
{ | |
// Pistols |
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var heatmap = require('heatmap'); | |
var fs = require('fs'); | |
var heat = heatmap(6000, 6000, { radius : 30 }); | |
fs.readFile('coords-list.txt', 'utf8', function(error, data) | |
{ | |
var arr = data.split("\r\n"); | |
for (var i = 0; i < arr.length; i++) |
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var fs = require('fs'); | |
var util = require('util'); | |
var | |
regexHeader1 = new RegExp('^# (.*)'), | |
replcHeader1 = ['[COLOR="FF4700"][SIZE="7"][B]', '[/B][/SIZE][/COLOR]'], | |
regexHeader2 = new RegExp('^## (.*)'), | |
replcHeader2 = ['[COLOR="RoyalBlue"][SIZE="6"][B]', '[/B][/SIZE][/COLOR]'], |
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