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///////////////////////////////////////////////// | |
/***********************************************/ | |
var BloodAndHonor = { | |
author: { | |
name: "John C." || "Echo" || "SplenectomY", | |
company: "Team Asshat" || "The Alehounds", | |
contact: "echo@TeamAsshat.com", | |
}, | |
version: "0.6", | |
gist: "https://gist.github.com/SplenectomY/097dac3e427ec50f32c9", |
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///////////////////////////////////////////////// | |
/***********************************************/ | |
var MakeYourTime = { | |
author: { | |
name: "John C." || "Echo" || "SplenectomY", | |
company: "Team Asshat" || "The Alehounds", | |
contact: "echo@TeamAsshat.com", | |
}, | |
version: "0.2", | |
gist: "https://gist.github.com/SplenectomY/1f198a3114903d7a3271", |
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// VERSION INFO | |
var InventoryManager_Version = "0.0.2"; | |
// These values must be set for the script to work properly. | |
// Once a player has joined your campaign, | |
// their ID will show up in the API Output Console | |
// when the script fires up. | |
player_list = [ | |
player_1_id = "-JeTLkLt_UFt7Boc1DsQ", /* Coille Flitterleaf */ |
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