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Tian Tian StoneYss

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  • Beijing University of Chinese Medicine
  • Beijing
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@adamawolf
adamawolf / Apple_mobile_device_types.txt
Last active July 22, 2024 12:48
List of Apple's mobile device codes types a.k.a. machine ids (e.g. `iPhone1,1`, `Watch1,1`, etc.) and their matching product names
i386 : iPhone Simulator
x86_64 : iPhone Simulator
arm64 : iPhone Simulator
iPhone1,1 : iPhone
iPhone1,2 : iPhone 3G
iPhone2,1 : iPhone 3GS
iPhone3,1 : iPhone 4
iPhone3,2 : iPhone 4 GSM Rev A
iPhone3,3 : iPhone 4 CDMA
iPhone4,1 : iPhone 4S
@walkerjeffd
walkerjeffd / Synology-Diskstation-Git.md
Last active July 17, 2024 08:15
Instructions for setting up git server on Synology Diskstation

Configure Synology NAS as Git Server

Instructions for setting up a git server on a Synology NAS with Diskstation. Specifically, I am using a DS414 with DSM 5.0.

Set Up User and Folder

  • Create user gituser via Diskstation interface (with File Station and WebDAV privilages)
  • Add new shared folder called git (located at /volume1/git) with read/write access for gituser and admin. This folder will hold all the repos.
  • Install Git Server package via Diskstation
@phi-lira
phi-lira / UniversalPipelineTemplateShader.shader
Last active July 17, 2024 10:54
Template shader to use as guide to create Universal Pipeline ready shaders. This shader works with Universal Render Pipeline 7.1.x and above.
// When creating shaders for Universal Render Pipeline you can you the ShaderGraph which is super AWESOME!
// However, if you want to author shaders in shading language you can use this teamplate as a base.
// Please note, this shader does not necessarily match perfomance of the built-in URP Lit shader.
// This shader works with URP 7.1.x and above
Shader "Universal Render Pipeline/Custom/Physically Based Example"
{
Properties
{
// Specular vs Metallic workflow
[HideInInspector] _WorkflowMode("WorkflowMode", Float) = 1.0