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#include <stdlib.h>
#include <stdio.h>
int fusb_measure_vbus_bsearch_comp(const void *a, const void *b)
{
long unsigned int index = (long unsigned int) b; float volt = (index * 0.420f);
int val = volt <= 5.040000f ? 0x80 : 0;
printf("-- %u %u %f = %x\n", a, b, volt, val);
@Swyter
Swyter / psvr2.md
Last active April 12, 2024 17:41
PlayStation VR2 Sense controllers · Protocol and input notes · USB & Bluetooth HID packets

One needs to get HID feature report 5 (calibration) to switch each controller into the extended mode, unlike DualShock / DualSense they don't seem to report anything (input doesn't work) in the normal state after just connecting them via standard HID.

  data[00] always 0x31
  data[01] always 0x_1, with the upper byte being an incrementing counter from 0 to 0xf for each packet and wrapping around
  data[02] 0xff - L  / R  stick X-axis, 0 is left, 0xff is right  (analog) (same field for the respective stick in each controller) 
  data[03] 0xff - L  / R  stick Y-axis, 0 is   up, 0xff is  down  (analog) (same field for the respective stick in each controller) 

data[04] 0xff - L2 / R2 trigger pull, from 0 to fully pulled at 0xff (analog)

@Swyter
Swyter / listado-sds.md
Last active April 9, 2024 07:52
Listado de descargas de versiones antiguas de ContaSol, FactuSol, TPVSol y NominaSol de la compañia Software DELSOL
/*
https://dl.fujifilm-x.com/global/special/camera-control-sdk/download/SDK12800.zip
https://dl.fujifilm-x.com/global/special/camera-control-sdk/download/SDK12700.zip
https://dl.fujifilm-x.com/global/special/camera-control-sdk/download/SDK12500.zip
https://dl.fujifilm-x.com/global/special/camera-control-sdk/download/SDK12200.zip
https://dl.fujifilm-x.com/global/special/camera-control-sdk/download/SDK12100.zip
*/
for (i=125; i>0; i--)
{
{
"fus_fixed_key": "hqzdurufm2c8mf6bsjezu1qgveouv7c7",
"fus_flexible_key_suffix": "w13r4cvf4hctaujv"
}
@Swyter
Swyter / farmer-notes.txt
Last active September 2, 2023 03:38
Sphinx -- Heliopolis Farmer Brothers scripting notes
HT_Objective_Hel_Exterior_Farm_PlotTime: in-game timestamp in seconds when they originally started to dig
(gettimer - gPlotTime > 300 seconds) means done
HT_Objective_Hel_Exterior_Farm_FarmerState: 0 = waiting for player to kill all eyes,
1 = waiting in the hut to pick a plot,
2 = walking to farm plot,
3 = digging,
4 = walking back to hut,
5 = waiting for player to give reward
HT_Objective_Hel_Exterior_Farm_Plot: Active/current plot index, from 1 to 16 (this and the one below are set by each plot context action)
HT_Objective_Hel_Exterior_Farm_PlotList: bitfield of spent/dug plots, the set bit index comes from the Farm_Plot objective
@Swyter
Swyter / launch-sphinx-mod.cmd
Last active August 30, 2023 13:49
Easy batch script to locate a Sphinx install from either GOG or Steam and launch it with the current folder as mod. :)
:: sphinx PC install search batch script thingie -- created by swyter in january 2019
:: --
:: run this to automatically find either the GOG or the Steam version of the game (the former has priority)
:: and launch it with the current folder's path in the mod parameter. easy peasy lemon squeezy :)
@echo off && color 71 && mode con: cols=201 lines=12 && cls && title [trying to launch sphinx mod] && chcp 65001 > nul && setlocal EnableExtensions && setlocal EnableDelayedExpansion && setlocal && set arguments="%*"
:: https://stackoverflow.com/a/23328830/674685
# Maintainer: Anastasios Vacharakis <archlinux@vacharakis.de>
pkgname=steamdeck-gyrodsu
pkgver=1.0.0
pkgrel=2
pkgdesc="A tool for enabling gyroscopic controls on Steam Deck."
arch=('x86_64')
url="https://github.com/kmicki/SteamDeckGyroDSU"
license=('MIT')
depends=('unzip')
This is intended to be a resource for those who are working on older modifications, or those who are looking to port old modifications to new versions. I dont have anything older than v.0.202, which I just uploaded to the Repository.
[quote=—Viking Conquest—]
[B][U]Installer[/U][/B]
-: [URL=https://web.archive.org/web/20151222180423if_/http://download2.taleworlds.com/mb_warband_viking_conquest_setup_1168_2005.exe]v.2.005[/URL] (1.2 GB)
-: [URL=https://web.archive.org/web/20171028033906if_/http://download2.taleworlds.com/mb_warband_viking_conquest_setup_1168_2012.exe]v.2.012[/URL] (1.2 GB)
-: [URL=https://web.archive.org/web/20160502183549if_/http://download2.taleworlds.com/mb_warband_viking_conquest_setup_1168_2021.exe]v.2.021[/URL] (1.2 GB)
-: [URL=https://web.archive.org/web/20171028092108if_/http://download.taleworlds.com/mb_warband_viking_conquest_setup_1168_2025h.exe]v.2.025[/URL] (1.2 GB)
-: [URL=https://web.archive.org/web/20191226191057if_/http://download2.taleworlds.com/mb_warband_viking_conquest_se
@Swyter
Swyter / mb-warband-linux-hex-editing-patches.md
Last active July 2, 2023 17:39
`mb_warband_linux` fixes

Enable trilinear texture filtering to fix the ugly line artifacts of the hard mipmap transitions when zooming in:

rglGraphics_context::set_sampler_state() at 0x081806d0:
08180910 c7 44 24 08 01 27 00 00      MOV        dword ptr [ESP + local_24],0x2701 # GL_LINEAR_MIPMAP_NEAREST (0x2701) -> GL_LINEAR_MIPMAP_LINEAR (0x2703)
08180920 c7 44 24 08 01 27 00 00      MOV        dword ptr [ESP + local_24],0x2701 # GL_LINEAR_MIPMAP_NEAREST (0x2701) -> GL_LINEAR_MIPMAP_LINEAR (0x2703)

SDL_GL_DEPTH_SIZE; Improve the depth buffer resolution/quality from 24 to 32 bits:

process_directx_call() at 0x082ec490: