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Szymon Zak Szmyk

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  • 16:21 (UTC +02:00)
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// Unity C# Cheat Sheet
// I made these examples for students with prior exerience working with C# and Unity.
// Too much? Try Unity's very good tutorials to get up to speed: https://unity3d.com/learn/tutorials/topics/scripting
@cvan
cvan / HOWTO.md
Last active May 16, 2024 00:00
How to serve a custom HTTPS domain on GitHub Pages with CloudFlare: *FREE*, secure and performant by default

Instructions

CloudFlare is an awesome reverse cache proxy and CDN that provides DNS, free HTTPS (TLS) support, best-in-class performance settings (gzip, SDCH, HTTP/2, sane Cache-Control and E-Tag headers, etc.), minification, etc.

  1. Make sure you have registered a domain name.
  2. Sign up for CloudFlare and create an account for your domain.
  3. In your domain registrar's admin panel, point the nameservers to CloudFlare's (refer to this awesome list of links for instructions for various registrars).
  4. From the CloudFlare settings for that domain, enable HTTPS/SSL and set up a Page Rule to force HTTPS redirects. (If you want to get fancy, you can also enable automatic minification for text-based assets [HTML/CSS/JS/SVG/etc.], which is a pretty cool feature if you don't want already have a build step for minification.)
  5. If you
@DanielSWolf
DanielSWolf / Program.cs
Last active July 16, 2024 20:29
Console progress bar. Code is under the MIT License: http://opensource.org/licenses/MIT
using System;
using System.Threading;
static class Program {
static void Main() {
Console.Write("Performing some task... ");
using (var progress = new ProgressBar()) {
for (int i = 0; i <= 100; i++) {
progress.Report((double) i / 100);
@rxaviers
rxaviers / gist:7360908
Last active July 22, 2024 11:10
Complete list of github markdown emoji markup

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@tuzz
tuzz / github.css
Last active July 17, 2024 06:55
Github Markdown Stylesheet
/*
Copyright (c) 2017 Chris Patuzzo
https://twitter.com/chrispatuzzo
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
@yoggy
yoggy / midi_in_sample.cpp
Created December 16, 2011 08:46
MIDI-in sample program for Win32 (using winmm.lib)
#include <SDKDDKVer.h>
#include <Windows.h>
#include <stdio.h>
#include <conio.h>
#include <mmsystem.h>
#pragma comment(lib, "winmm.lib")
void PrintMidiDevices()