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@teknoman117
Created April 2, 2015 08:12
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@Kopernicus:AFTER[Kopernicus]
{
Body
{
name = Impa
flightGlobalsIndex = 25
Orbit
{
referenceBody = Kerbin
color = 0.823529,0.705882,0.54902,1
inclination = 0
eccentricity = 0
semiMajorAxis = 15000000
longitudeOfAscendingNode = 55
argumentOfPeriapsis = 0
meanAnomalyAtEpoch = 1.1
epoch = 0
}
Properties
{
description = Merciful Kod, this thing just APPEARED! And unlike last time, it wasn't bird droppings on the telescope.
radius = 400000
geeASL = 0.45
mass = 1.0583e+22
rotationPeriod = -3786.6201171875
rotates = true
tidallyLocked = false
initialRotation = 0
isHomeWorld = false
timewarpAltitudeLimits = 0 30000 30000 60000 100000 300000 600000 800000
// biomeMap = KopernicusExamples/FullCustomPlanet/PluginData/BiomeMap.png
// Biomes
// {
// Biome
// {
// name = PolarCaps
// value = 1.5
// color = 0,1,0,1
// }
// Biome
// {
// name = Mares
// value = 1.0
// color = 0,0,1,1
// }
// Biome
// {
// name = Dunes
// value = 1.0
// color = 1,0,0,1
// }
// }
ScienceValues
{
landedDataValue = 8
splashedDataValue = 1
flyingLowDataValue = 5
flyingHighDataValue = 5
inSpaceLowDataValue = 7
inSpaceHighDataValue = 5
recoveryValue = 5
flyingAltitudeThreshold = 12000
spaceAltitudeThreshold = 140000
}
}
ScaledVersion
{
type = Atmospheric
fadeStart = 95000
fadeEnd = 97000
Material
{
// Common scaled space settings
texture = KopernicusExamples/FullCustomPlanet/Textures/Color
normals = KopernicusExamples/FullCustomPlanet/Textures/Normals
shininess = 0
specular = 0.5,0.5,0.5,0.0
// Atmosphere settings
rimPower = 2.06
rimBlend = 0.3
// Atmosphere color ramp texture
Gradient
{
0.0 = 0.643,0.220,0.094,1
0.6 = 0.0549,0.0784,0.141,1
1.0 = 0.0196,0.0196,0.0196,1
}
}
}
Atmosphere
{
// effectively the ambient lighting color for all objects on the ground of this body (provides a slight tint)
ambientColor = 0.306,0.187,0.235,1
//
// shader.invWaveLength = Color( 1 / r^4, 1 / g^4, 1 / b^4, 0.5);
//
lightColor = 0.509,0.588,0.643,0
// General atmosphere settings
enabled = true
oxygen = true
altitude = 27660.0
// Atmosphere Pressure
// pressure (in atm) = multipler * e ^ -(altitude / (scaleHeight * 1000))
enableLegacyAtmosphere = true
scaleHeight = 2.0
multiplier = 0.15
// Atmosphere Temperature
temperatureMultiplier = 1.0
}
PQS
{
maxQuadLengthsPerFrame = 0.03
minLevel = 2
maxLevel = 10
minDetailDistance = 8
Mods
{
VertexColorMap
{
map = KopernicusExamples/FullCustomPlanet/Textures/Color.png
order = 500
enabled = true
}
VertexHeightMap
{
map = KopernicusExamples/FullCustomPlanet/PluginData/Height.png
offset = 1000.0
deformity = 15000.0
scaleDeformityByRadius = false
order = 20
enabled = true
}
VertexSimplexHeight
{
seed = 161
deformity = 350.0
octaves = 10.0
persistence = 0.5
frequency = 35.0
enabled = true
order = 21
}
VertexSimplexNoiseColor
{
seed = 45
blend = 1.0
colorStart = 0.768656731,0.6996614,0.653089464,1
colorEnd = 0,0,0,1
octaves = 12.0
persistence = 0.5
frequency = 2.0
enabled = true
order = 200
}
HeightColorMap
{
blend = 0.7
order = 201
enabled = true
LandClasses
{
Class
{
name = AbyPl
altitudeStart = 0.0
altitudeEnd = 0.5
color = 0.0,0.0,0.0,1.0
lerpToNext = true
}
Class
{
name = Beach
altitudeStart = 0.5
altitudeEnd = 0.55
color = 0.164179087,0.164179087,0.164179087,1.0
lerpToNext = true
}
Class
{
name = Beach2
altitudeStart = 0.55
altitudeEnd = 1.0
color = 0.373134315,0.373134315,0.373134315,1.0
lerpToNext = false
}
}
}
VertexHeightNoise
{
noiseType = RiggedMultifractal
deformity = 1000.0
seed = 5906
frequency = 2.0
lacunarity = 2.5
persistance = 0.5
octaves = 4
mode = Low
enabled = true
order = 22
}
VertexSimplexHeightAbsolute
{
seed = 1651
deformity = 150
octaves = 2.0
persistence = 0.5
frequency = 100.0
enabled = true
order = 30
}
AltitudeAlpha
{
atmosphereDepth = 27660.0
invert = false
enabled = false
order = 999999999
}
AerialPerspectiveMaterial
{
globalDensity = -0.00001
heightFalloff = 6.75
atmosphereDepth = 150000
DEBUG_SetEveryFrame = true
cameraAlt = 0
cameraAtmosAlt = 0
heightDensAtViewer = 0
enabled = true
order = 100
}
FlattenOcean
{
oceanRadius = 1.0
enabled = false
order = 25
}
}
}
}
}
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