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@TheLouisHong
TheLouisHong / PrintNumberTriangle.java
Last active December 25, 2015 21:59
Another one of martins assignments. 1.03 version
public class PrintNumberTriangle{
public static void main(String []args){
int midNumber = 8;
for (int y = 1; y<=midNumber; y++) {
for (int x = 1; x<=y; x++) {
System.out.print(x + " ");
}
for (int space = 0; space<4*(midNumber-y)-2; space++) {
System.out.print(" ");
import java.util.Scanner;
public class AverageCalculator {
public static void main(String[] args) {
Scanner keyboard = new Scanner(System.in);
float sum = 0;
int count = 0;
mainLoop: while (true) {
System.out.print("Input a number, -1 to find average: ");
@TheLouisHong
TheLouisHong / SharedMaterialReinstantiater.cs
Created July 24, 2016 13:58
Modifying Material.sharedMaterial will change the .mat file. Add this script to any object you don't want this to happen to.
using UnityEngine;
using System.Collections;
using Vexe.Runtime.Extensions;
using MaterialCache = System.Collections.Generic.Dictionary<UnityEngine.Material, UnityEngine.Material>;
public class SharedMaterialReinstantiater : MonoBehaviour {
private static readonly MaterialCache _cache = new MaterialCache();
void Awake() {
@TheLouisHong
TheLouisHong / 0_README.md
Last active May 22, 2017 05:28
Matthew Mead's DigiPen website readability optimization with custom CSS/JS

About

I spent some time to optimize Meads website for readability. This CSS provides more readable fonts, eye strain reducing layout and makes sections of texts easier to distinguish.

Nothing revolutionary, it just something makes my day slightly better. ❤️

Installation

Option 1: Styler Chrome Extension

  1. Install chrome extension Styler
  2. Visit meads website
  3. Copy the inject CSS into styler.
@TheLouisHong
TheLouisHong / GameboyFX.cs
Created June 4, 2017 00:09
Retry-gameboy looking image-fx in unity3d
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
#if UNITY_5_4_OR_NEWER
[ImageEffectAllowedInSceneView]
#endif
[RequireComponent(typeof(Camera)), DisallowMultipleComponent, ExecuteInEditMode]
[AddComponentMenu("Effects/GameboyFX", -1)]
public class GameboyFX : MonoBehaviour {
@TheLouisHong
TheLouisHong / ..README.md
Last active July 4, 2017 02:50
Louis Hong .tmux.conf

Louis Hong .tmux.conf

Really barebone .tmux.conf that's useful for everyone.

How to install

Copy paste into your ~ directory

How to use

@TheLouisHong
TheLouisHong / ..README.md
Last active July 4, 2017 03:03
Louis Hong .bashrc

Louis Hong .bashrc

Really barebone .bashrc that's useful for everyone.

How to install

Copy paste into your ~ directory

How to use

@TheLouisHong
TheLouisHong / chrome-ssh-custom-css.css
Last active September 4, 2017 02:25 — forked from jake284773/chrome-ssh-custom-css.css
Chrome Secure Shell Powerline Font
@font-face {
font-family: 'DejaVu Sans Mono Powerline';
font-style: normal;
font-weight: normal;
src: local('DejaVu Sans Mono Powerline'), url('https://github.com/ryanoasis/nerd-fonts/raw/master/patched-fonts/DejaVuSansMono/Regular/complete/DejaVu%20Sans%20Mono%20for%20Powerline%20Nerd%20Font%20Complete%20Mono.ttf') format('truetype');
}
body {
font-family: 'DejaVu Sans Mono Powerline' !important;
}
@TheLouisHong
TheLouisHong / Reference.cs
Created May 20, 2018 14:14 — forked from Lazersquid/Reference.cs
Unity generic scriptable object variable reference pattern
using System;
/// <summary>
/// Reference Class.
/// </summary>
[Serializable]
public abstract class Reference
{
}
@TheLouisHong
TheLouisHong / DownloadMixamoByLouisHong.js
Last active February 11, 2023 08:06
Downloads all the free Mixamo Animations
// Anonymous "self-invoking" function
alert("Thank you for using this script created by Louis Hong (/u/loolo78)\n\nThe download will now begin.");
(function() {
// Load the script
var script = document.createElement("SCRIPT");
script.src = 'https://code.jquery.com/jquery-latest.min.js';
script.type = 'text/javascript';
document.getElementsByTagName("head")[0].appendChild(script);