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Nikolaj Mariager TinkerWorX

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float2 XUnit;
float2 YUnit;
texture Resistance;
sampler textureSampler : register(s0);
sampler resistanceSampler = sampler_state
{
Texture = <Resistance>;
};
function Inventory(id, cellWidth, cellHeight) {
this.id = id;
this.rootDiv = document.createElement("div");
$(this.rootDiv).attr("id", "inventory-" + this.id);
$(this.rootDiv).draggable({ containment: "body" });
// Create the background div.
this.backDiv = document.createElement("div");
$(this.backDiv).css("position", "absolute");
// Add the background to the root div.
.hotbar {
width: 364px;
}
.hotbar-item {
width: 38px;
height: 40px;
float: left;
background-image: url(../../graphics/interface/interfaceatlas.png);
background-repeat: no-repeat;
[05:41:11] [main/INFO]: Loading tweak class name com.mumfrey.liteloader.launch.LiteLoaderTweaker
[05:41:11] [main/INFO]: Using primary tweak class name com.mumfrey.liteloader.launch.LiteLoaderTweaker
[05:41:11] [main/INFO]: Loading tweak class name cpw.mods.fml.common.launcher.FMLTweaker
[05:41:11] [main/INFO]: Calling tweak class com.mumfrey.liteloader.launch.LiteLoaderTweaker
[05:41:11] [main/INFO]: Bootstrapping LiteLoader 1.7.10
[05:41:12] [main/INFO]: Registering API provider class com.mumfrey.liteloader.client.api.LiteLoaderCoreAPIClient
[05:41:12] [main/INFO]: Spawning API provider class 'com.mumfrey.liteloader.client.api.LiteLoaderCoreAPIClient' ...
[05:41:12] [main/INFO]: API provider class 'com.mumfrey.liteloader.client.api.LiteLoaderCoreAPIClient' provides API 'liteloader'
[05:41:12] [main/INFO]: Initialising API 'liteloader' ...
[05:41:12] [main/INFO]: LiteLoader begin PREINIT...
foreach (var wall in walls)
{
/*
╔═T═╗
L R
╚═B═╝
*/
var bounds = wall.Bounds;
var point = Vector2.Zero;
This file has been truncated, but you can view the full file.
[22:47:27] [main/DEBUG] [FML/]: Injecting tracing printstreams for STDOUT/STDERR.
[22:47:28] [main/INFO] [FML/]: Forge Mod Loader version 7.10.85.1258 for Minecraft 1.7.10 loading
[22:47:28] [main/INFO] [FML/]: Java is Java HotSpot(TM) 64-Bit Server VM, version 1.8.0_20, running on Windows 8.1:amd64:6.3, installed at C:\Program Files\Java\jre1.8.0_20
[22:47:28] [main/DEBUG] [FML/]: Java classpath at launch is forge-1.7.10-10.13.2.1258-universal.jar
[22:47:28] [main/DEBUG] [FML/]: Java library path at launch is C:\ProgramData\Oracle\Java\javapath;C:\Windows\Sun\Java\bin;C:\Windows\system32;C:\Windows;C:\Program Files (x86)\NVIDIA Corporation\PhysX\Common;C:\WinAVR-20100110\bin;C:\WinAVR-20100110\utils\bin;C:\ProgramData\Oracle\Java\javapath;C:\Windows\system32;C:\Windows;C:\Windows\System32\Wbem;C:\Windows\System32\WindowsPowerShell\v1.0\;C:\Program Files (x86)\Windows Kits\8.1\Windows Performance Toolkit\;C:\Program Files\Microsoft SQL Server\110\Tools\Binn\;C:\Program Files (x86)\Microsoft SDKs\TypeScript\1.
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework.Input;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace TinkerWorX.MechanizedMurderEpidemic
{
float4x4 MatrixTransform
: register(vs, c0)
: register(ps, c0);
texture2D Texture;
sampler TextureSampler
: register(s0) = sampler_state { Texture = (Texture); };
const float invSqrtTwo = 0.70710678118654752440084436210485;
float2 XUnit;
public static class Memory
{
public static T Read<T>(IntPtr address) where T : struct
{
return (T)Marshal.PtrToStructure(address, typeof(T));
}
public static T Read<T>(IntPtr address, Int32 offset) where T : struct
{
return (T)Marshal.PtrToStructure(address + offset, typeof(T));
[Flags]
enum BINK_OPEN_FLAGS : uint
{
BINKYAINVERT = 0x00000800L, // Reverse Y and A planes when blitting (for debugging)
BINKFRAMERATE = 0x00001000L, // Override fr (call BinkFrameRate first)
BINKPRELOADALL = 0x00002000L, // Preload the entire animation
BINKSNDTRACK = 0x00004000L, // Set the track number to play
BINKOLDFRAMEFORMAT = 0x00008000L, // using the old Bink frame format (internal use only)
BINKRBINVERT = 0x00010000L, // use reversed R and B planes (internal use only)
BINKGRAYSCALE = 0x00020000L, // Force Bink to use grayscale