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package org.scapesoft.game.minigames.akrisae;
import java.util.ArrayList;
import java.util.Collections;
import java.util.List;
import java.util.ListIterator;
import java.util.concurrent.TimeUnit;
import org.scapesoft.Constants;
import org.scapesoft.engine.CoresManager;
package org.scapesoft.game.minigames.akrisae;
/**
* @author Lazarus <lazarus.rs.king@gmail.com>
* @since Jun 25, 2014
*/
public class AkrisaeFormulae {
/**
* Gets the amount of items to loot
package org.scapesoft.game.minigames.akrisae;
import java.util.ArrayList;
import java.util.List;
import org.scapesoft.game.Entity;
import org.scapesoft.game.World;
import org.scapesoft.game.WorldTile;
import org.scapesoft.game.npc.NPC;
import org.scapesoft.game.player.Player;
package org.scapesoft.game.player.content.cannon;
import java.io.Serializable;
import org.scapesoft.game.Animation;
import org.scapesoft.game.Hit;
import org.scapesoft.game.World;
import org.scapesoft.game.WorldObject;
import org.scapesoft.game.Hit.HitLook;
import org.scapesoft.game.item.Item;
package org.scapesoft.game.player.content.cannon;
import java.util.ArrayList;
import java.util.List;
import org.scapesoft.game.Animation;
import org.scapesoft.game.World;
import org.scapesoft.game.WorldObject;
import org.scapesoft.game.WorldTile;
import org.scapesoft.game.npc.NPC;
package org.scapesoft.game.player.content.cannon;
/**
*
* @author Tyluur <itstyluur@gmail.com>
* @since Nov 30, 2013
*/
public enum CannonDirection {
NORTH(
package org.scapesoft.game.player.content.randoms;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import org.scapesoft.game.npc.NPC;
import org.scapesoft.game.player.Player;
import org.scapesoft.game.player.content.randoms.impl.Max_the_Traveller;
package org.scapesoft.game.player.content.randoms;
import org.scapesoft.game.WorldTile;
import org.scapesoft.game.npc.NPC;
import org.scapesoft.game.player.Player;
import org.scapesoft.game.player.content.randoms.impl.Dr_Jekyll;
import org.scapesoft.utilities.misc.Utils;
/**
*
package org.scapesoft.game.player.content.randoms.impl;
import java.util.concurrent.TimeUnit;
import org.scapesoft.game.Animation;
import org.scapesoft.game.ForceTalk;
import org.scapesoft.game.World;
import org.scapesoft.game.npc.NPC;
import org.scapesoft.game.npc.others.Follower;
import org.scapesoft.game.player.Player;
package org.scapesoft.game.player.content.randoms.impl;
import java.util.concurrent.TimeUnit;
import org.scapesoft.game.Animation;
import org.scapesoft.game.ForceTalk;
import org.scapesoft.game.npc.NPC;
import org.scapesoft.game.npc.others.Follower;
import org.scapesoft.game.player.Player;
import org.scapesoft.game.player.content.randoms.RandomEvent;