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@Unix-Code
Unix-Code / MovingObj
Last active November 8, 2015 21:28
Game
class MovingObj extends Object {
int xSpeed, ySpeed;
MovingObj() {
super();
xSpeed = 1;
ySpeed = 1;
}
MovingObj(float inX, float inY, float inW, float inH, float inXSpeed, float inYSpeed) {
super(inX, inY, inW, inH)
import java.awt.*;
import java.awt.event.*;
import javax.swing.*;
import java.util.*;
public class SwingJPanelDemo extends Frame implements ActionListener {
private JLabel labelUsername = new JLabel("Enter username: ");
private JLabel labelPassword = new JLabel("Enter password: ");
private JTextField textUsername = new JTextField(20);
@Unix-Code
Unix-Code / Character
Last active September 12, 2015 01:31
DnD Character
import java.io.*;
public class Character {
private String charName;
private String charRace;
private String gender;
private int age;
private String charClass;
private int strength;
private int constitution;
private int dexterity;
@Unix-Code
Unix-Code / Black Jack
Last active September 9, 2015 13:36
Unfinished
import java.util.*;
public class BlackJack {
private ArrayList<Card> hand1 = new ArrayList<Card>();
private ArrayList<Card> hand2 = new ArrayList<Card>();
private ArrayList<Card> hand3 = new ArrayList<Card>();
Scanner Scan = new Scanner(System.in);
public void start() {
deal();
System.out.print("\f");