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using UnityEngine;
using UnityEngine.EventSystems;
public class FixedButton : MonoBehaviour, IPointerUpHandler, IPointerDownHandler
{
[HideInInspector]
public bool Pressed;
// Use this for initialization
void Start()
@randhirraj3130
randhirraj3130 / ValidateEmail.cs
Created August 2, 2017 07:09
how to validate email in unity c#
step 1-import the following
using System.Text.RegularExpressions;
step 2- define
public const string MatchEmailPattern =
@"^(([\w-]+\.)+[\w-]+|([a-zA-Z]{1}|[\w-]{2,}))@"
+ @"((([0-1]?[0-9]{1,2}|25[0-5]|2[0-4][0-9])\.([0-1]?[0-9]{1,2}|25[0-5]|2[0-4][0-9])\."
+ @"([0-1]?[0-9]{1,2}|25[0-5]|2[0-4][0-9])\.([0-1]?[0-9]{1,2}|25[0-5]|2[0-4][0-9])){1}|"
+ @"([a-zA-Z]+[\w-]+\.)+[a-zA-Z]{2,4})$";
step 3-call the following function