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Last active Feb 14, 2020
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Unity script to shoot a ball
using UnityEngine;
using System.Collections;
public class ShootBall : MonoBehaviour {
// Use this for initialization
void Start () {
float z = 2000; // force strength;
Rigidbody rigidbody = GetComponent<Rigidbody>();
rigidbody.AddForce(0, 0, -z);
// Update is called once per frame
void Update () {

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@UrMummasRoadnan UrMummasRoadnan commented Feb 14, 2020

its asking for shoot switch but I cant find that on his acc

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