- burn raspbian image to sdcard
- remove and insert sdcard
touch /boot/ssd
- repeat for all sdcards
- grab both (eth and wlan) mac addresses from your raspberries
using Sirenix.OdinInspector; | |
using Sirenix.Serialization; | |
using Sirenix.Utilities; | |
using UnityEngine; | |
[ShowOdinSerializedPropertiesInInspector] | |
public class SerializedGlobalConfig<T> : GlobalConfig<T>, ISerializationCallbackReceiver where T : GlobalConfig<T>, new() | |
{ | |
[SerializeField, HideInInspector] | |
private SerializationData serializationData; |
static Lifecycle() => Debug.Log(Prefix + "Static Constructor"); | |
[RuntimeInitializeOnLoadMethod(RuntimeInitializeLoadType.SubsystemRegistration)] static void Subs() => Debug.Log(Prefix + "Subsystem Registration"); | |
[RuntimeInitializeOnLoadMethod(RuntimeInitializeLoadType.AfterAssembliesLoaded)] static void AfterAsm() => Debug.Log(Prefix + "AfterAssembliesLoaded"); | |
[RuntimeInitializeOnLoadMethod(RuntimeInitializeLoadType.BeforeSplashScreen)] static void BeforeSlash() => Debug.Log(Prefix + "Before Splash"); | |
[RuntimeInitializeOnLoadMethod(RuntimeInitializeLoadType.BeforeSceneLoad)] static void BeforeScene() => Debug.Log(Prefix + "BeforeScene"); | |
private void Awake() => Debug.Log(Prefix + "Awake"); | |
private void OnEnable() => Debug.Log(Prefix + "OnEnable"); | |
[RuntimeInitializeOnLoadMethod(RuntimeInitializeLoadType.AfterSceneLoad)] static void AfterScene() => Debug.Log(Prefix + "AfterSceneLoad"); | |
[RuntimeInitializeOnLoadMethod] static void DefaultLog() => Debug.Log(Prefix + "RuntimeInit Default"); | |
void Start() => Debug |
#!/bin/bash | |
# mirror list | |
#wget -qO - mirrors.ubuntu.com/mirrors.txt | |
# replace apt-get mirror's with a country mirror | |
sed -i -E 's/deb(-src)? http:\/\/.+\/\b/deb\1 http:\/\/br.archive.ubuntu.com\//' /etc/apt/sources.list | |
# mirror protocol | |
# sed -E 's/deb(-src)? http:\/\/.+ /deb\1 mirror:\/\/mirrors.ubuntu.com\/mirrors.txt /' /etc/apt/sources.list |
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In jurisdictions that recognize copyright laws, the author or authors of this software dedicate any and all copyright interest in the software to the public domain. We make this dedication for the benefit