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| class ActionCloseFence: ActionInteractBase | |
| { | |
| void ActionCloseDoors() | |
| { | |
| m_MessageSuccess = ""; | |
| m_CommandUID = DayZPlayerConstants.CMD_ACTIONMOD_OPENDOORFW; | |
| m_StanceMask = DayZPlayerConstants.STANCEMASK_CROUCH | DayZPlayerConstants.STANCEMASK_ERECT; | |
| m_HUDCursorIcon = CursorIcons.CloseDoors; | |
| } |
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| AreaShop | |
| AreaShop.jar | |
| Automessager | |
| BossBarAPI (1).jar | |
| Brewery | |
| Brewery-1.7.1.jar | |
| bStats | |
| BuycraftX | |
| BuycraftX.jar | |
| ChestCommands |
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| /* | |
| schedules deletion of all remaining alive AI and mission objects. | |
| Updates the mission que. | |
| Updates mission markers. | |
| By Ghostrider GRG | |
| -------------------------- | |
| License | |
| -------------------------- | |
| All the code and information provided here is provided under an Attribution Non-Commercial ShareAlike 4.0 Commons License. |
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| D:\Steam\steamapps\common\DayZ\DayZ_BE.exe 0 1 1 -exe DayZ_x64.exe "-name=Xairo" "-mod=D:\Steam\steamapps\common\DayZ\!dzsal\@BaseBuildingLogs;D:\Steam\steamapps\common\DayZ\!dzsal\@BuildAnywhere;D:\Steam\steamapps\common\DayZ\!dzsal\@BuilderItems;D:\Steam\steamapps\common\DayZ\!dzsal\@Cl0ud's Military Gear;D:\Steam\steamapps\common\DayZ\!dzsal\@Code Lock;D:\Steam\steamapps\common\DayZ\!dzsal\@Community-Online-Tools;D:\Steam\steamapps\common\DayZ\!dzsal\@DayZ-Expansion-Chat;D:\Steam\steamapps\common\DayZ\!dzsal\@DayZPlus Guns;D:\Steam\steamapps\common\DayZ\!dzsal\@DisableBaseDestruction;D:\Steam\steamapps\common\DayZ\!dzsal\@DZM_ESP;D:\Steam\steamapps\common\DayZ\!dzsal\@InventoryPlus;D:\Steam\steamapps\common\DayZ\!dzsal\@MoreGuns;D:\Steam\steamapps\common\DayZ\!dzsal\@OP_BaseItems;D:\Steam\steamapps\common\DayZ\!dzsal\@Permissions-Framework;D:\Steam\steamapps\common\DayZ\!dzsal\@Queue Connect Fix;D:\Steam\steamapps\common\DayZ\!dzsal\@RPCFramework;D:\Steam\steamapps\common\DayZ\!dzsal\@Simple Roof;D:\Steam\ |
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| _group = CreateGroup east; | |
| _unit = _group createUnit ["I_Soldier_AT_F", getPos player, [], 0, "FORM"]; | |
| _unit setskill ["aimingAccuracy",0.9]; | |
| _unit setskill ["aimingShake",0.9]; | |
| _unit setskill ["aimingSpeed",0.9]; | |
| _unit setskill ["spotDistance",0.9]; | |
| _unit setskill ["spotTime",0.9]; | |
| _unit setskill ["courage",1.0]; | |
| _unit setskill ["reloadSpeed",1.0]; | |
| _unit setskill ["commanding",1.0]; |
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| "Industrial" selected | |
| Calculating Loot - Running 50000 iterations... | |
| Exile_Item_Matches: 3084 | |
| Exile_Item_CanOpener: 2821 | |
| Exile_Item_CookingPot: 2716 | |
| Exile_Item_FuelCanisterEmpty: 2369 | |
| Exile_Item_ZipTie: 2021 | |
| Exile_Item_Bandage: 1853 | |
| Exile_Melee_Axe: 1565 |
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| #!/bin/bash | |
| # Licensed under GPLv3 | |
| # created by "black" on LET | |
| # please give credit if you plan on using this for your own projects | |
| fileName="100mb.test"; | |
| #check if user wants 100MB files instead | |
| ##NOTE: testing with 100MB by default | |
| #ls "FORCE100MBFILESPEEDTEST" 2>/dev/null 1>/dev/null; | |
| #if [ $? -eq 0 ] |
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| #bash <(wget --no-check-certificate -O - 'https://gist.githubusercontent.com/Xairooo/828125f2a4ab3f26b21c3b2e2a00af22/raw/b488d834c91ecfdab5c19b677b8420afb8147af6/win_install.sh') | |
| mount -t tmpfs -o size=6000m tmpfs /mnt | |
| wget -O /mnt/windows.iso http://hetzner:download@download.hetzner.de/bootimages/windows/SW_DVD9_Win_Svr_STD_Core_and_DataCtr_Core_2016_64Bit_German_-2_MLF_X21-22827.ISO | |
| wget -qO- /tmp https://cdn.rodney.io/content/blog/files/vkvm.tar.gz | tar xvz -C /tmp | |
| wget -qO- /tmp https://cdn.rodney.io/content/blog/files/uefi.tar.gz | tar xvz -C /tmp |
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| /* | |
| Author: Chris(tian) "infiSTAR" Lorenzen | |
| Contact: infiSTAR23@gmail.com // www.infiSTAR.de | |
| Copyright infiSTAR. All rights reserved. | |
| Description: | |
| Arma AntiHack & AdminTools - infiSTAR.de | |
| */ | |
| comment ' Antihack & AdminTools - Christian Lorenzen - www.infiSTAR.de'; | |
| VERSION_DATE_IS = '04 - 08 - 2018 15 - 41 - 04'; |
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| /** | |
| * Weapons, scopes, silencers, ammo | |
| */ | |
| class Exile_Trader_Armory | |
| { | |
| name = "ARMORY"; | |
| showWeaponFilter = 1; | |
| categories[] = | |
| { | |
| "APEXAmmunition", |