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using System.Collections.Generic; | |
using UnityEngine; | |
using UnityEngine.Audio; | |
namespace InteractiveMusic | |
{ | |
/// <summary> | |
/// # MixMusic | |
/// WebGLでインタラクティブミュージック縦の遷移・横の遷移を行うためのComponent | |
/// イントロ付きループにも対応している |
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using UnityEditor; | |
using UnityEngine; | |
/// <summary> | |
/// Tools - CalcSampleWindow に追加されるウィンドウ | |
/// サンプリングレート、BPM、拍子からサンプル数を計算する | |
/// 大抵の場合サンプリングレートは44100Hzで良い | |
/// </summary> | |
public class CalcSampleWindow : EditorWindow | |
{ |
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using System.Collections.Generic; | |
using UnityEngine; | |
namespace InteractiveMusic | |
{ | |
/// <summary> | |
/// # VerticalMixMusic | |
/// WebGLで縦の遷移を行うためのComponent | |
/// | |
/// こちらの方が後発で上位互換です -> https://gist.github.com/Yamayamada0924/d3fe20835d2e6bb696c82007b5e6de26 |