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Keyboard > mouse

Yuri Santos Yrds

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Keyboard > mouse
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View config.xboxdrv
[xboxdrv]
dpad-as-button=true
trigger-as-button=true #If your "Trigger" is a button
#evdev = /dev/input/your-device-event
evdev-grab=true
mimic-xpad=true
# Workaround fix to inverted axis from evdev devices emulating X360 gamepads
View controles.sh
#!/bin/sh
#SCRIPT TO DETECT MULTIPLE CONTROLLERS(BASED ON GREP AT LINE #6) AND PASS TO XBOXDRV
############ DO NOT USE THIS WITH A ORIGINAL XBOX GAMEPAD PLUGGED IN, YOU CAN PLUG AFTER RUNNING THE SCRIPT ############
set -e
config=/home/yuri/config.xboxdrv
joysticks=$(ls /dev/input/by-path/ | grep event-joystick)
View .Xresources
URxvt.background: rgb:00/00/00
URxvt.font: xft:monospace:pixelsize=10
URxvt.letterSpace: -1
Xft.antialias: true
URxvt.foreground:rgb:A/A/A
URxvt.scrollBar:off
@Yrds
Yrds / rastreio.sh
Last active Nov 23, 2018
Script simples que retorna o estado atual de um objeto dos correios. Uso: "./rastreio.sh CODIGO"
View rastreio.sh
#!/bin/bash
cd /tmp/
codigo=$1
if [ -z $1 ]; then
··echo -e "ERRO: É preciso inserir um código de rastreio\nExemplo: rastreio.sh PR112318237BR"
··exit
fi
@Yrds
Yrds / dabblet.css
Created Apr 9, 2019
The first commented line is your dabblet’s title
View dabblet.css
/**
* The first commented line is your dabblet’s title
*/
background: #f06;
background: linear-gradient(45deg, #f06, yellow);
min-height: 100%;
View PlayerController.cs
//Author: Yuri Santos<yrds96@protonmail.com>
//Description this is an example of how to controll gameobjects through the touch controlls
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
enum TouchGesture {
Tap,
SwipeLeft,
SwipeRight,
View 1_forEach_example.js
const vect = [1,2,3,4,5];
vect.forEach( vect => console.log(vect));
View 01_reduce_example.js
const vect = ['h','e','l','l','o',' ','w','o','r','l','d'];
const newString = vect.reduce((acc, character) => acc.concat(character));
console.log(newString); //hello world
@Yrds
Yrds / 01_map_example.js
Last active May 21, 2020
Comparing C++ Array iteration with Javascript
View 01_map_example.js
const vect = [1,2,3,4,5];
const newVect = vect.map(number => number + 1); //Sum all elements by 1
console.log(newVect); // [2,3,4,5,6]
View 01_find_example.js
const vect = [1, 2, 3, 4, 5, 6, 7, 8];
const numberSix = vect.find(number => number == 6);
console.log(numberSix); //6