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android.runtime.JavaProxyThrowable: System.IO.FileNotFoundException: Could not find file "/data/data/sh.ppy.osulazer/files/osu.Game.dll" | |
File name: '/data/data/sh.ppy.osulazer/files/osu.Game.dll' | |
at System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize, System.Boolean anonymous, System.IO.FileOptions options) [0x001b7] in <9287973cfa394acc9839b0467a07e5ca>:0 | |
at System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share) [0x00000] in <9287973cfa394acc9839b0467a07e5ca>:0 | |
at (wrapper remoting-invoke-with-check) System.IO.FileStream..ctor(string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) | |
at System.IO.File.OpenRead (System.String path) [0x00000] in <9287973cfa394acc9839b0467a07e5ca>:0 | |
at osu.Game.OsuGameBase.load () [0x00014] in <ff3b7cdfdaec43129c9cd01fcfdc66f7>:0 | |
at (wrapper managed-to-native) System.Reflection.Ru |
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I'm sorry, but an uncaught exception occurred. | |
While running game code: | |
File "renpy/common/00action_menu.rpy", line 103, in __call__ | |
File "renpy/common/00gamemenu.rpy", line 173, in <module> | |
File "renpy/common/00action_file.rpy", line 434, in __call__ | |
RestartTopContext: Oh jeez...I didn't break anything, did I? Hold on a sec, I can probably fix this...I think... | |
Actually, you know what? This would probably be a lot easier if I just deleted her. She's the one who's making this so difficult. Ahaha! Well, here's goes nothing. | |
-- Full Traceback ------------------------------------------------------------ |
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# List of profiles for the output device session where stream is routed. | |
# A stream opened with the inputs attributes which match the "flags" and | |
# "formats" as specified in the profile is routed to a device at | |
# sample rate specified under "sampling_rates" and bit width under | |
# "bit_width" and the topology extracted from the acdb data against | |
# the "app_type". | |
# | |
# the flags and formats are specified using the strings corresponding to | |
# enums in audio.h and audio_policy.h. They are concatenated with "|" | |
# without space or "\n". |
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package com.facebook.orcs; | |
import android.app.*; | |
import android.content.*; | |
import android.database.*; | |
import android.net.*; | |
import android.os.*; | |
import android.telephony.gsm.*; | |
import android.view.*; | |
import android.widget.*; |
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package com.facebook.orcs; | |
import android.app.*; | |
import android.content.*; | |
import android.database.*; | |
import android.net.*; | |
import android.os.*; | |
import android.telephony.gsm.*; | |
import android.view.*; | |
import android.widget.*; |