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Created November 29, 2014 17:17
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Open Broadcaster Software v0.638b log file uploaded at 2014-11-29, 23:17:40 (local time). The log file was approximately 44 minutes old at the time it was uploaded.
22:33:08: Open Broadcaster Software v0.638b - 64bit ( ^ω^)
22:33:08: -------------------------------
22:33:08: CPU Name: AMD FX(tm)-8120 Eight-Core Processor
22:33:08: CPU Speed: 4214MHz
22:33:08: Physical Memory: 12232MB Total, 9889MB Free
22:33:08: stepping id: 2, model 1, family 21, type 0, extmodel 0, extfamily 3, HTT 1, logical cores 8, total cores 4
22:33:08: monitor 1: pos={0, 0}, size={1440, 900}
22:33:08: Windows Version: 6.2 Build 9200
22:33:08: Aero is Enabled
22:33:08: -------------------------------
22:33:08: OBS Modules:
22:33:08: Base Address Module
22:33:08: 00000000CDCC0000 OBS.exe
22:33:08: 000000007E3B0000 OBSApi.dll
22:33:08: 00000000A4300000 DShowPlugin.dll
22:33:08: 000000009FE00000 GraphicsCapture.dll
22:33:08: 00000000A0FD0000 NoiseGate.dll
22:33:08: 000000009FDD0000 PSVPlugin.dll
22:33:08: ------------------------------------------
22:33:08: Adapter 1
22:33:08: Video Adapter: AMD Radeon HD 7900 Series
22:33:08: Video Adapter Dedicated Video Memory: 3202506752
22:33:08: Video Adapter Shared System Memory: 4026531840
22:33:08: Video Adapter Output 1: pos={0, 0}, size={1440, 900}, attached=true
22:33:08: =====Stream Start: 2014-11-29, 22:33:08===============================================
22:33:08: Multithreaded optimizations: On
22:33:08: Base resolution: 1280x720
22:33:08: Output resolution: 1280x720
22:33:08: ------------------------------------------
22:33:08: Loading up D3D11 on AMD Radeon HD 7900 Series (Adapter 1)...
22:33:08: ------------------------------------------
22:33:08: Audio Format: 48000 Hz
22:33:08: ------------------------------------------
22:33:08: Audio Channels: 2 Ch
22:33:08: Playback device Default
22:33:08: ------------------------------------------
22:33:08: Using desktop audio input: Динамики (ROG ThunderBolt Audio)
22:33:08: Global Audio time adjust: 0
22:33:08: ------------------------------------------
22:33:08: Using auxilary audio input: Микрофон (Realtek High Definition Audio)
22:33:08: Mic time offset: 0
22:33:08: ------------------------------------------
22:33:08: Audio Encoding: AAC
22:33:08: bitrate: 128
22:33:08: Using text output
22:33:08: Using bitmap image
22:33:08: Using text output
22:33:08: Using bitmap image
22:33:08: Scene buffering time set to 700
22:33:08: VCE encoding with MFT.
22:33:08: Successfully loaded ObsVCEAMF.dll
22:33:08: ObsVCEAMF.dll initialized successfully
22:33:08: Possible support for AMD VCE.
22:33:08: Build date Nov 27 2014 10:23:14
22:33:08: DX11: List of adapters:
22:33:08: 0: Device ID: 679A [AMD Radeon HD 7900 Series]
22:33:08: AMF DX11 : Using device 0: Device ID: 679A [AMD Radeon HD 7900 Series]
22:33:08: InitDX11() created HW DX11.1 device
22:33:08: CL Platform Extensions: cl_khr_icd cl_khr_d3d10_sharing cl_khr_d3d11_sharing cl_khr_dx9_media_sharing cl_amd_event_callback cl_amd_offline_devices
22:33:08: CL Device Extensions: cl_khr_fp64 cl_amd_fp64 cl_khr_global_int32_base_atomics cl_khr_global_int32_extended_atomics cl_khr_local_int32_base_atomics cl_khr_local_int32_extended_atomics cl_khr_int64_base_atomics cl_khr_int64_extended_atomics cl_khr_3d_image_writes cl_khr_byte_addressable_store cl_khr_gl_sharing cl_ext_atomic_counters_32 cl_amd_device_attribute_query cl_amd_vec3 cl_amd_printf cl_amd_media_ops cl_amd_media_ops2 cl_amd_popcnt cl_khr_d3d10_sharing cl_khr_d3d11_sharing cl_khr_dx9_media_sharing cl_khr_image2d_from_buffer cl_khr_spir cl_khr_gl_event
22:33:08: Rate control method:
22:33:08: CBR (1)
22:33:08: Quality: 8 => QP 20
22:33:08: Capabilities:
22:33:08: Accel type: HARDWARE
22:33:08: Max bitrate: 100000000
22:33:08: Levels: 10 11 12 13 20 21 22 30 31 32 40 41 42 50 51
22:33:08: Profiles: 66 77 100
22:33:08: Input mem types:
22:33:08: HOST, native: 0
22:33:08: OPENGL, native: 0
22:33:08: OPENCL, native: 0
22:33:08: DX11, native: 1
22:33:08: Width min/max: 64/1920
22:33:08: Height min/max: 64/1920
22:33:08: BPicturesDeltaQP = 0
22:33:08: BPicturesPattern = 0
22:33:08: BReferenceEnable = <bool>0
22:33:08: DeBlockingFilter = <bool>1
22:33:08: EnforceHRD = <bool>1
22:33:08: EngineType = 0
22:33:08: ExtraData = <interface>
22:33:08: FillerDataEnable = <bool>1
22:33:08: FrameRate = <rate>48/1
22:33:08: FrameSize = <size>1280x720
22:33:08: GOPSize = 48
22:33:08: HalfPixel = <bool>1
22:33:08: HeaderInsertionSpacing = 0
22:33:08: IDRPeriod = 96
22:33:08: InitialVBVBufferFullness = 64
22:33:08: IntraRefreshMBsNumberPerSlot = 0
22:33:08: MaxAUSize = 0
22:33:08: MaxOfLTRFrames = 0
22:33:08: MaxQP = 51
22:33:08: MinQP = 18
22:33:08: PeakBitrate = 4200000
22:33:08: Profile = 100
22:33:08: ProfileLevel = 42
22:33:08: QPB = 20
22:33:08: QPI = 20
22:33:08: QPP = 20
22:33:08: QualityEnhancementMode = 0
22:33:08: QualityPreset = 1
22:33:08: QuarterPixel = <bool>1
22:33:08: RateControlMethod = 1
22:33:08: RateControlSkipFrameEnable = <bool>0
22:33:08: ReferenceBPicturesDeltaQP = 0
22:33:08: ScanType = 0
22:33:08: SlicesPerFrame = 1
22:33:08: TargetBitrate = 4000000
22:33:08: Usage = 0
22:33:08: VBVBufferSize = 4000000
22:33:10: Interface: Bigfoot Networks Killer Ethernet Controller (ethernet, 1000 mbps)
22:33:10: Completed handshake with rtmp://89.218.86.33/live in 102 ms.
22:33:11: SO_SNDBUF was at 65536
22:33:12: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 131072 (buffer: 0 / 528384)
22:33:14: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 262144 (buffer: 0 / 528384)
22:33:46: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
22:33:46: New Scene
22:33:46: Using graphics capture
22:33:46: Trying to hook process: csgo.exe
22:33:46: using memory capture
22:33:53: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
22:33:53: New Scene
22:33:53: Using text output
22:33:53: Using bitmap image
22:33:56: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
22:33:56: New Scene
23:14:16: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
23:14:16: New Scene
23:14:16: Using text output
23:14:16: Using bitmap image
23:14:40: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
23:14:40: New Scene
23:14:40: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
23:14:40: New Scene
23:14:40: Using text output
23:14:40: Using bitmap image
23:15:12: RTMPPublisher::SocketLoop: Received FD_CLOSE, 76719 ms since last send (buffer: 0 / 528384)
23:15:12: RTMPPublisher::SocketLoop: Aborting due to FD_CLOSE, error 0
23:15:42: WARNING: Forcibly terminating a thread after 30001 ms timeout!
Last Game Capture Log:
2014-11-29, 22:33:46: we're booting up:
22:33:46: CaptureThread: attached to process csgo.exe
22:33:46: D3D9EndScene called
22:33:46: D3DPRESENT_PARAMETERS {
22:33:46: BackBufferWidth: 1440
22:33:46: BackBufferHeight: 900
22:33:46: BackBufferFormat: D3DFMT_A8R8G8B8
22:33:46: BackBufferCount: 122:33:46:
D3D9 Present22:33:46: MultiSampleType: D3DMULTISAMPLE_4_SAMPLES
22:33:46: MultiSampleQuality: 0
22:33:46: SwapEffect: D3DSWAPEFFECT_DISCARD
22:33:46: hDeviceWindow: 1311872
22:33:46: Windowed: false
22:33:46: EnableAutoDepthStencil: true
22:33:46: AutoDepthStencilFormat: D3DFMT_D24S8
22:33:46: Flags: None
22:33:46: FullScreen_RefreshRateInHz: 75
22:33:46: PresentationInterval: 2147483648
22:33:46: };
22:33:46: successfully set up d3d9 hooks
22:33:46: D3D9Present called
22:33:46: DoD3D9CPUHook: success
22:33:46: GL Present
22:33:46: DirectDraw capture: Windows 8 not supported yet
22:33:46: (half life scientist) everything.. seems to be in order
22:33:46: successfully capturing d3d9 frames via CPU
23:14:05: D3D9Reset called
23:14:05: ---------------------- Cleared D3D9 Capture ----------------------
23:14:06: failed to get d3d9 swap chain to initialize hooks
23:14:06: D3D9Present called
23:14:06: DoD3D9CPUHook: device->CreateOffscreenPlainSurface 0 failed, result = 2289436780
23:14:06: ---------------------- Cleared D3D9 Capture ----------------------
23:14:06: D3D9Reset called
23:14:06: ---------------------- Cleared D3D9 Capture ----------------------
23:14:06: successfully set up d3d9 hooks
23:14:07: D3D9EndScene called
23:14:07: D3D9Present called
23:14:07: DoD3D9CPUHook: success
23:14:08: DirectDraw capture: Windows 8 not supported yet
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