-
-
Save anonymous/a4afaa46b0672ba781d0 to your computer and use it in GitHub Desktop.
Solution to level 17 in Untrusted: http://alex.nisnevich.com/untrusted/
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
/*************** | |
* pointers.js * | |
*************** | |
* | |
* You! How are you still alive? | |
* | |
* Well, no matter. Good luck getting through this | |
* maze of rooms - you'll never see me or the Algorithm again! | |
*/ | |
function startLevel(map) { | |
function shuffle(o){ //v1.0 [http://bit.ly/1l6LGQT] | |
for(var j, x, i = o.length; i; j = Math.floor(Math.random() * i), | |
x = o[--i], o[i] = o[j], o[j] = x); | |
return o; | |
}; | |
map.createFromGrid( | |
['+++++++++++++++++++++++++++++++++++++++++++++', | |
'++o *++++o *++++o *++++o *++++o *++++o *+++++', | |
'+* @ o++* o++* o++* o++* o++* o++++', | |
'++o *++++o *++++o *++++o *++++o *++++o *+++++', | |
'+++++++++++++++++++++++++++++++++++++++++++++', | |
'+++++* o++++* o++++* o++++* o++++* o++++* o++', | |
'++++o *++o *++o *++o *++o *++o *+', | |
'+++++* o++++* o++++* o++++* o++++* o++++* o++', | |
'+++++++++++++++++++++++++++++++++++++++++++++', | |
'++o *++++o *++++o *++++o *++++o *++++o *+++++', | |
'+* o++* o++* o++* o++* o++* o++++', | |
'++o *++++o *++++o *++++o *++++o *++++o *+++++', | |
'+++++++++++++++++++++++++++++++++++++++++++++', | |
'+++++* o++++* o++++* o++++* o++++* o++++* o++', | |
'++++o *++o *++o *++o *++o *++o *+', | |
'+++++* o++++* o++++* o++++* o++++* o++++* o++', | |
'+++++++++++++++++++++++++++++++++++++++++++++', | |
'++o *++++o *++++o *++++o *++++o *++++o *+++++', | |
'+* o++* o++* o++* o++* o++* E o++++', | |
'++o *++++o *++++o *++++o *++++o *++++o *+++++', | |
'+++++++++++++++++++++++++++++++++++++++++++++'], | |
{ | |
'@': 'player', | |
'E': 'exit', | |
'+': 'block', | |
'o': 'teleporter', | |
'*': 'trap', | |
}, 2, 2); | |
var canvas = map.getCanvasContext(); | |
var teleportersAndTraps = map.getDynamicObjects(); | |
teleportersAndTraps = shuffle(teleportersAndTraps); | |
for (i = 0; i < teleportersAndTraps.length; i+=2) { | |
var t1 = teleportersAndTraps[i]; | |
var t2 = teleportersAndTraps[i+1]; | |
// Point each teleporter to either another teleporter | |
// or a trap | |
if (t1.getType() == 'teleporter') { | |
t1.setTarget(t2); | |
} | |
if (t2.getType() == 'teleporter') { | |
t2.setTarget(t1); | |
} | |
if(i+2 >= teleportersAndTraps.length) | |
{ | |
var q=map.getCanvasCoords,c=map.getCanvasContext() | |
var ENTRY=0, EXIT=5+4*6, ports=[],t=teleportersAndTraps; | |
function Line(t1,t2,s,w) | |
{ | |
var a=q(t1),b=q(t2); | |
c.beginPath(); c.moveTo(a.x,a.y); c.lineTo(b.x,b.y); | |
c.strokeStyle=s; c.lineWidth=w; c.stroke(); | |
} | |
function Mark(t,text,color) | |
{ | |
var a=q(t) | |
c.font='italic 30pt Arial' | |
c.fillStyle=color; | |
c.textBaseline='middle'; c.textAlign='center' | |
c.fillText(text, a.x,a.y) | |
} | |
function GetGroupno(t) | |
{ | |
var ygroup = Math.floor((t.getY()-3) / 4), | |
xgroup = Math.floor((t.getX() - (ygroup%2?5:2))/7); | |
return xgroup + 6*ygroup; | |
} | |
// Collect puzzle edges | |
for(var n=0; n<t.length; ++n) | |
if(t[n ].getType()=='teleporter' | |
&& t[n^1].getType()=='teleporter') | |
{ | |
ports.push( {a:t[n], b:t[n^1], g:GetGroupno(t[n])} ); | |
Line(t[n], t[n^1], '#222',1); | |
} | |
// Figure out which teleports are neighbors | |
var groups = [] | |
for(var n=0; n<6*5; ++n) groups.push([]) | |
for(var n=0; n<ports.length; ++n) | |
groups[ports[n].g].push(n) | |
// Solve the puzzle | |
var heads = [], solution = [], g = groups[ENTRY] | |
for(var n=0; n<g.length; ++n) | |
{ | |
var new_head = {h:[], m:{}} | |
new_head.h.push(g[n]) | |
new_head.m[g[n]] = true; | |
heads.push(new_head) | |
} | |
while(solution.length==0 && heads.length!=0) | |
{ | |
var nextheads = [] | |
// Go through each head. | |
// Stop when we find a head connected to EXIT. | |
// Add all other end's neighbors to new heads list. | |
for(var n=0; n<heads.length; ++n) | |
{ | |
var h = heads[n]; | |
var last = h.h[h.h.length-1], tgt = last^1; | |
var target_group = ports[tgt].g; | |
Line(ports[last].a, ports[last].b, '#021',2); | |
if( target_group == EXIT) | |
{ | |
solution = h.h; | |
break; | |
} | |
for(var m=0; m<groups[target_group].length; ++m) | |
{ | |
var o = groups[target_group][m] | |
// Have we been to "o" yet? | |
if(typeof h.m[o] == 'undefined') | |
{ | |
var new_head = {h:[], m:{}} | |
for(var r=0; r<h.h.length; ++r) | |
{ new_head.h.push( h.h[r] ); | |
new_head.m[ h.h[r] ] = true; } | |
new_head.h.push(o); | |
new_head.m[o]=true; | |
nextheads.push(new_head) | |
} | |
} | |
} | |
heads = nextheads | |
} | |
// Show the solution | |
for(var n=0; n<solution.length; ++n) | |
{ | |
var s = solution[n]; | |
Line( ports[s].a, ports[s].b, 'gold', 3) | |
Mark(ports[s].a, ""+(n+1)+"", 'white'); | |
} | |
//if(solution.length==0) throw "No solution!"; | |
} | |
} | |
} | |
function validateLevel(map) { | |
map.validateExactlyXManyObjects(1, 'exit'); | |
} | |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment