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Open Broadcaster Software v0.657b log file uploaded at 2015-12-20, 17:34:35 (local time). The log file was approximately 16 hours and 45 minutes old at the time it was uploaded.
00:48:46: CLR host plugin strings not found, dynamically loading 4 strings
00:48:46: CLRHost::Initialize() attempting to load and start the .NET runtime (null)
00:48:46: CLRHost::Initialize() Found version v2.0.50727 .NET runtime
00:48:46: CLRHost::Initialize() Found version v4.0.30319 .NET runtime
00:48:46: CLRHost::Initialize() attempting to use v4.0.30319 .NET runtime
00:48:46: CLRHost::LoadInteropLibrary() load the assembly plugins\CLRHostPlugin\CLRHost.Interop.dll
00:48:46: CLRHost::LoadPlugins() attempting to load the plugin assembly CLRBrowserSourcePlugin
00:48:46: CLRHost:: Could not find/load browser settings at location C:\Users\reyjkl\AppData\Roaming\OBS\pluginData\browser.json
00:48:46: CLRHost:: Exception: System.IO.FileNotFoundException: Could not find file 'C:\Users\reyjkl\AppData\Roaming\OBS\pluginData\browser.json'.
00:48:46: File name: 'C:\Users\reyjkl\AppData\Roaming\OBS\pluginData\browser.json'
00:48:46: at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
00:48:46: at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
00:48:46: at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share)
00:48:46: at CLRBrowserSourcePlugin.Shared.BrowserSettings.Reload()
00:48:46: CLRHost::LoadPlugins() successfully added CLR plugin [Type: CLRBrowserSourcePlugin.CLRBrowserSourcePlugin, Name: CLR Browser Source Plugin]
00:50:25: Open Broadcaster Software v0.657b - 64bit ( ^ω^)
00:50:25: -------------------------------
00:50:25: CPU Name: AMD FX(tm)-6300 Six-Core Processor
00:50:25: CPU Speed: 4214MHz
00:50:25: Physical Memory: 8092MB Total, 5028MB Free
00:50:25: stepping id: 0, model 2, family 21, type 0, extmodel 0, extfamily 3, HTT 1, logical cores 6, total cores 3
00:50:25: monitor 1: pos={0, 0}, size={1440, 900}
00:50:25: monitor 2: pos={-1920, 1}, size={1920, 1080}
00:50:25: Windows Version: 10.0 Build 10240 (revision 16384)
00:50:25: Aero is Enabled
00:50:25: -------------------------------
00:50:25: OBS Modules:
00:50:25: Base Address Module
00:50:25: 000000009BFA0000 OBS.exe
00:50:25: 00000000F0650000 OBSApi.dll
00:50:25: 0000000008390000 CLRHostPlugin.dll
00:50:25: 0000000000B30000 DShowPlugin.dll
00:50:25: 0000000006C50000 GraphicsCapture.dll
00:50:25: 00000000020E0000 NoiseGate.dll
00:50:25: 00000000FF1E0000 PSVPlugin.dll
00:50:25: 00000000FF1B0000 scenesw.dll
00:50:25: ------------------------------------------
00:50:25: Adapter 1
00:50:25: Video Adapter: NVIDIA GeForce GTX 750
00:50:25: Video Adapter Dedicated Video Memory: 1019936768
00:50:25: Video Adapter Shared System Memory: 4242718720
00:50:25: Video Adapter Output 1: pos={0, 0}, size={1440, 900}, attached=true
00:50:25: Video Adapter Output 2: pos={-1920, 1}, size={1920, 1080}, attached=true
00:50:25: Using automatic low latency mode
00:50:25: =====Stream Start: 2015-12-20, 00:50:25===============================================
00:50:25: Multithreaded optimizations: On
00:50:25: Base resolution: 1440x900
00:50:25: Output resolution: 1440x900
00:50:25: ------------------------------------------
00:50:25: Loading up D3D10 on NVIDIA GeForce GTX 750 (Adapter 1)...
00:50:25: ------------------------------------------
00:50:25: Audio Format: 48000 Hz
00:50:25: ------------------------------------------
00:50:25: Audio Channels: 2 Ch
00:50:25: Playback device Default
00:50:25: ------------------------------------------
00:50:25: Using desktop audio input: Headphones (High Definition Audio Device)
00:50:25: Global Audio time adjust: -1
00:50:25: ------------------------------------------
00:50:25: Audio Encoding: AAC
00:50:25: bitrate: 128
00:50:25: Using text output
00:50:25: Using Monitor Capture
00:50:25: Scene buffering time set to 700
00:50:25: Successfully loaded ObsNvenc.dll
00:50:25: ObsNvenc initialized successfully
00:50:25: CUDA loaded successfully
00:50:25: 1 CUDA capable devices found
00:50:25: [ GPU #0 - < GeForce GTX 750 > has Compute SM 5.0, NVENC Available ]
00:50:25: NVENC internal init finished successfully
00:50:25: NVENC supports 10 h264 presets
00:50:25: ------------------------------------------
00:50:25: Video Encoding: NVENC
00:50:25: fps: 60
00:50:25: width: 1440, height: 900
00:50:25: preset: llhq
00:50:25: profile: main
00:50:25: level: autoselect
00:50:25: keyint: 120
00:50:25: CBR: yes
00:50:25: CFR: yes
00:50:25: max bitrate: 1500
00:50:25: avg bitrate: 1500
00:50:25: buffer size: 1500
00:50:25: ------------------------------------------
00:50:27: Using RTMP service: Twitch
00:50:27: Server selection: rtmp://live-mia.twitch.tv/app
00:50:27: Interface: TP-LINK 450Mbps Wireless N Adapter (802.11, 450 mbps)
00:50:27: Completed handshake with rtmp://live-mia.twitch.tv/app in 249 ms.
00:50:28: SO_SNDBUF was at 65536
00:50:33: FlushBufferedVideo: Flushing 46 packets over 750 ms
00:50:34: Total frames encoded: 470, total frames duplicated: 0 (0.00%)
00:50:34: Total frames rendered: 473, number of late frames: 0 (0.00%) (it's okay for some frames to be late)
00:50:34: ~RTMPPublisher: Packet flush completed in 84 ms
00:50:34: ~RTMPPublisher: Send thread terminated in 0 ms
00:50:34: Encoder closed
00:50:34: NVENC deinitialized
00:50:34: RTMPPublisher::SocketLoop: Graceful loop exit
00:50:34: ~RTMPPublisher: Socket thread terminated in 49 ms
00:50:34:
00:50:34: Profiler time results:
00:50:34:
00:50:34: ==============================================================
00:50:34: video thread frame - [100%] [avg time: 0.633 ms] [children: 34.8%] [unaccounted: 65.2%]
00:50:34: | scene->Preprocess - [13.9%] [avg time: 0.088 ms]
00:50:34: | GPU download and conversion - [20.9%] [avg time: 0.132 ms] [children: 19.1%] [unaccounted: 1.74%]
00:50:34: | | flush - [17.7%] [avg time: 0.112 ms]
00:50:34: | | CopyResource - [0.79%] [avg time: 0.005 ms]
00:50:34: | | conversion to 4:2:0 - [0.632%] [avg time: 0.004 ms]
00:50:34: Convert444Thread - [100%] [avg time: 2.134 ms] [children: 99.6%] [unaccounted: 0.375%]
00:50:34: | Convert444toNV12 - [99.6%] [avg time: 2.126 ms]
00:50:34: encoder thread frame - [100%] [avg time: 2.757 ms] [children: 0.508%] [unaccounted: 99.5%]
00:50:34: | sending stuff out - [0.508%] [avg time: 0.014 ms]
00:50:34: ==============================================================
00:50:34:
00:50:34:
00:50:34: Profiler CPU results:
00:50:34:
00:50:34: ==============================================================
00:50:34: video thread frame - [cpu time: avg 0.264 ms, total 125 ms] [avg calls per frame: 1]
00:50:34: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
00:50:34: | GPU download and conversion - [cpu time: avg 0.066 ms, total 31.25 ms] [avg calls per frame: 1]
00:50:34: | | flush - [cpu time: avg 0.066 ms, total 31.25 ms] [avg calls per frame: 1]
00:50:34: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
00:50:34: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
00:50:34: Convert444Thread - [cpu time: avg 2.205 ms, total 937.5 ms] [avg calls per frame: 1]
00:50:34: | Convert444toNV12 - [cpu time: avg 2.205 ms, total 937.5 ms] [avg calls per frame: 1]
00:50:34: encoder thread frame - [cpu time: avg 0.073 ms, total 31.25 ms] [avg calls per frame: 1]
00:50:34: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
00:50:34: ==============================================================
00:50:34:
00:50:34: =====Stream End: 2015-12-20, 00:50:34=================================================
00:50:34: ~RTMPPublisher: Final socket shutdown completed in 187 ms
00:50:34: Average send payload: 1415 bytes, average send interval: 6 ms
00:50:34: Number of times waited to send: 0, Waited for a total of 0 bytes
00:50:34: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
00:50:34: Number of bytes sent: 1282843
00:51:51: Using automatic low latency mode
00:51:51: =====Stream Start: 2015-12-20, 00:51:51===============================================
00:51:51: Multithreaded optimizations: On
00:51:51: Base resolution: 1440x900
00:51:51: Output resolution: 1440x900
00:51:51: ------------------------------------------
00:51:51: Loading up D3D10 on NVIDIA GeForce GTX 750 (Adapter 1)...
00:51:52: ------------------------------------------
00:51:52: Audio Format: 48000 Hz
00:51:52: ------------------------------------------
00:51:52: Audio Channels: 2 Ch
00:51:52: Playback device Default
00:51:52: ------------------------------------------
00:51:52: Using desktop audio input: Headphones (High Definition Audio Device)
00:51:52: Global Audio time adjust: -1
00:51:52: ------------------------------------------
00:51:52: Audio Encoding: AAC
00:51:52: bitrate: 128
00:51:52: Using text output
00:51:52: Using Monitor Capture
00:51:52: Scene buffering time set to 700
00:51:52: 1 CUDA capable devices found
00:51:52: [ GPU #0 - < GeForce GTX 750 > has Compute SM 5.0, NVENC Available ]
00:51:52: NVENC internal init finished successfully
00:51:52: NVENC supports 10 h264 presets
00:51:52: ------------------------------------------
00:51:52: Video Encoding: NVENC
00:51:52: fps: 60
00:51:52: width: 1440, height: 900
00:51:52: preset: llhq
00:51:52: profile: main
00:51:52: level: autoselect
00:51:52: keyint: 120
00:51:52: CBR: yes
00:51:52: CFR: yes
00:51:52: max bitrate: 1500
00:51:52: avg bitrate: 1500
00:51:52: buffer size: 1500
00:51:52: ------------------------------------------
00:51:53: Using RTMP service: Twitch
00:51:53: Server selection: rtmp://live-mia.twitch.tv/app
00:51:53: Interface: TP-LINK 450Mbps Wireless N Adapter (802.11, 450 mbps)
00:51:54: Completed handshake with rtmp://live-mia.twitch.tv/app in 294 ms.
00:51:54: SO_SNDBUF was at 65536
Warning -- MMDeviceAudioSource::GetBuffer: GetNextPacketSize failed, result = 88890026
00:57:49: RTMPPublisher::SocketLoop: Received FD_CLOSE, 5057 ms since last send (buffer: 0 / 207872)
00:57:49: RTMPPublisher::SocketLoop: Aborting due to FD_CLOSE, error 0
00:57:49: FlushBufferedVideo: Flushing 351 packets over 5833 ms
00:57:55: Total frames encoded: 21748, total frames duplicated: 9 (0.04%)
00:57:55: Total frames rendered: 21448, number of late frames: 1 (0.00%) (it's okay for some frames to be late)
00:57:55: Encoder closed
00:57:55: NVENC deinitialized
00:57:55: ~RTMPPublisher: Packet flush completed in 150 ms
00:57:55: ~RTMPPublisher: Send thread terminated in 0 ms
00:57:55: ~RTMPPublisher: Socket thread terminated in 0 ms
00:57:55: Average send payload: 1414 bytes, average send interval: 6 ms
00:57:55: Number of times waited to send: 0, Waited for a total of 0 bytes
00:57:55: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
00:57:55: Number of bytes sent: 71604947
00:57:55:
00:57:55: Profiler time results:
00:57:55:
00:57:55: ==============================================================
00:57:55: video thread frame - [100%] [avg time: 0.753 ms] [children: 35.6%] [unaccounted: 64.4%]
00:57:55: | scene->Preprocess - [15.3%] [avg time: 0.115 ms]
00:57:55: | GPU download and conversion - [20.3%] [avg time: 0.153 ms] [children: 17.9%] [unaccounted: 2.39%]
00:57:55: | | flush - [16.2%] [avg time: 0.122 ms]
00:57:55: | | CopyResource - [0.93%] [avg time: 0.007 ms]
00:57:55: | | conversion to 4:2:0 - [0.797%] [avg time: 0.006 ms]
00:57:55: Convert444Thread - [100%] [avg time: 2.348 ms] [children: 99.8%] [unaccounted: 0.213%]
00:57:55: | Convert444toNV12 - [99.8%] [avg time: 2.343 ms]
00:57:55: encoder thread frame - [100%] [avg time: 2.818 ms] [children: 0.603%] [unaccounted: 99.4%]
00:57:55: | sending stuff out - [0.603%] [avg time: 0.017 ms]
00:57:55: ==============================================================
00:57:55:
00:57:55:
00:57:55: Profiler CPU results:
00:57:55:
00:57:55: ==============================================================
00:57:55: video thread frame - [cpu time: avg 0.293 ms, total 6296.88 ms] [avg calls per frame: 1]
00:57:55: | scene->Preprocess - [cpu time: avg 0.008 ms, total 171.875 ms] [avg calls per frame: 1]
00:57:55: | GPU download and conversion - [cpu time: avg 0.095 ms, total 2046.88 ms] [avg calls per frame: 1]
00:57:55: | | flush - [cpu time: avg 0.063 ms, total 1359.38 ms] [avg calls per frame: 1]
00:57:55: | | CopyResource - [cpu time: avg 0.009 ms, total 203.125 ms] [avg calls per frame: 1]
00:57:55: | | conversion to 4:2:0 - [cpu time: avg 0.01 ms, total 218.75 ms] [avg calls per frame: 1]
00:57:55: Convert444Thread - [cpu time: avg 2.14 ms, total 45796.9 ms] [avg calls per frame: 1]
00:57:55: | Convert444toNV12 - [cpu time: avg 2.137 ms, total 45734.4 ms] [avg calls per frame: 1]
00:57:55: encoder thread frame - [cpu time: avg 0.059 ms, total 1265.63 ms] [avg calls per frame: 1]
00:57:55: | sending stuff out - [cpu time: avg 0.005 ms, total 125 ms] [avg calls per frame: 1]
00:57:55: ==============================================================
00:57:55:
00:57:55: =====Stream End: 2015-12-20, 00:57:55=================================================
00:58:06: Using automatic low latency mode
00:58:06: =====Stream Start: 2015-12-20, 00:58:06===============================================
00:58:06: Multithreaded optimizations: On
00:58:06: Base resolution: 1440x900
00:58:06: Output resolution: 1440x900
00:58:06: ------------------------------------------
00:58:06: Loading up D3D10 on NVIDIA GeForce GTX 750 (Adapter 1)...
00:58:06: ------------------------------------------
00:58:06: Audio Format: 48000 Hz
00:58:06: ------------------------------------------
00:58:06: Audio Channels: 2 Ch
00:58:06: Playback device Default
00:58:06: ------------------------------------------
00:58:06: Using desktop audio input: Headphones (High Definition Audio Device)
00:58:06: Global Audio time adjust: -1
00:58:06: ------------------------------------------
00:58:06: Audio Encoding: AAC
00:58:06: bitrate: 128
00:58:06: Using text output
00:58:06: Using Monitor Capture
00:58:06: Scene buffering time set to 700
00:58:06: 1 CUDA capable devices found
00:58:06: [ GPU #0 - < GeForce GTX 750 > has Compute SM 5.0, NVENC Available ]
00:58:06: NVENC internal init finished successfully
00:58:06: NVENC supports 10 h264 presets
00:58:07: ------------------------------------------
00:58:07: Video Encoding: NVENC
00:58:07: fps: 60
00:58:07: width: 1440, height: 900
00:58:07: preset: llhq
00:58:07: profile: main
00:58:07: level: autoselect
00:58:07: keyint: 120
00:58:07: CBR: yes
00:58:07: CFR: yes
00:58:07: max bitrate: 1500
00:58:07: avg bitrate: 1500
00:58:07: buffer size: 1500
00:58:07: ------------------------------------------
00:58:08: Using RTMP service: Twitch
00:58:08: Server selection: rtmp://live-mia.twitch.tv/app
00:58:08: Interface: TP-LINK 450Mbps Wireless N Adapter (802.11, 450 mbps)
00:58:09: Completed handshake with rtmp://live-mia.twitch.tv/app in 290 ms.
00:58:09: SO_SNDBUF was at 65536
01:26:29: FlushBufferedVideo: Flushing 46 packets over 750 ms
01:26:30: Total frames encoded: 102150, total frames duplicated: 50 (0.05%)
01:26:30: Total frames rendered: 102155, number of late frames: 1 (0.00%) (it's okay for some frames to be late)
01:26:30: ~RTMPPublisher: Packet flush completed in 83 ms
01:26:30: ~RTMPPublisher: Send thread terminated in 1 ms
01:26:30: RTMPPublisher::SocketLoop: Graceful loop exit
01:26:30: ~RTMPPublisher: Socket thread terminated in 31 ms
01:26:30: Encoder closed
01:26:30: NVENC deinitialized
01:26:30:
01:26:30: Profiler time results:
01:26:30:
01:26:30: ==============================================================
01:26:30: video thread frame - [100%] [avg time: 0.763 ms] [children: 40.1%] [unaccounted: 59.9%]
01:26:30: | scene->Preprocess - [22%] [avg time: 0.168 ms]
01:26:30: | GPU download and conversion - [18.1%] [avg time: 0.138 ms] [children: 16.1%] [unaccounted: 1.97%]
01:26:30: | | flush - [14.5%] [avg time: 0.111 ms]
01:26:30: | | CopyResource - [0.786%] [avg time: 0.006 ms]
01:26:30: | | conversion to 4:2:0 - [0.786%] [avg time: 0.006 ms]
01:26:30: Convert444Thread - [100%] [avg time: 2.336 ms] [children: 99.8%] [unaccounted: 0.214%]
01:26:30: | Convert444toNV12 - [99.8%] [avg time: 2.331 ms]
01:26:30: encoder thread frame - [100%] [avg time: 2.984 ms] [children: 0.536%] [unaccounted: 99.5%]
01:26:30: | sending stuff out - [0.536%] [avg time: 0.016 ms]
01:26:30: ==============================================================
01:26:30:
01:26:30:
01:26:30: Profiler CPU results:
01:26:30:
01:26:30: ==============================================================
01:26:30: video thread frame - [cpu time: avg 0.161 ms, total 16515.6 ms] [avg calls per frame: 1]
01:26:30: | scene->Preprocess - [cpu time: avg 0.002 ms, total 281.25 ms] [avg calls per frame: 1]
01:26:30: | GPU download and conversion - [cpu time: avg 0.027 ms, total 2765.63 ms] [avg calls per frame: 1]
01:26:30: | | flush - [cpu time: avg 0.021 ms, total 2234.38 ms] [avg calls per frame: 1]
01:26:30: | | CopyResource - [cpu time: avg 0.001 ms, total 109.375 ms] [avg calls per frame: 1]
01:26:30: | | conversion to 4:2:0 - [cpu time: avg 0.001 ms, total 156.25 ms] [avg calls per frame: 1]
01:26:30: Convert444Thread - [cpu time: avg 2.302 ms, total 235109 ms] [avg calls per frame: 1]
01:26:30: | Convert444toNV12 - [cpu time: avg 2.299 ms, total 234797 ms] [avg calls per frame: 1]
01:26:30: encoder thread frame - [cpu time: avg 0.033 ms, total 3421.88 ms] [avg calls per frame: 1]
01:26:30: | sending stuff out - [cpu time: avg 0.008 ms, total 828.125 ms] [avg calls per frame: 1]
01:26:30: ==============================================================
01:26:30:
01:26:30: =====Stream End: 2015-12-20, 01:26:30=================================================
01:26:30: ~RTMPPublisher: Final socket shutdown completed in 207 ms
01:26:30: Average send payload: 1422 bytes, average send interval: 6 ms
01:26:30: Number of times waited to send: 0, Waited for a total of 0 bytes
01:26:30: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
01:26:30: Number of bytes sent: 348449822
01:26:30: CLR host plugin instance deleted; removing dynamically loaded localization strings
01:26:30: Terminating 0xee0
01:26:30: Terminating 0xe7c
01:26:30: Terminating 0x1c5c
Last game capture log:
2015-12-02, 16:58:38: we're booting up:
16:58:38: CaptureThread: attached to process League of Legends.exe
16:58:39: D3D9 Present
16:58:39: WARNING: Another hook is already present while trying to hook dxgi.dll, hook target is \Device\HarddiskVolume2\Program Files (x86)\RivaTuner Statistics Server\RTSSHooks.dll. If you experience crashes, try disabling the other hooking application
16:58:39: WARNING: Another hook is already present while trying to hook dxgi.dll, hook target is \Device\HarddiskVolume2\Program Files (x86)\RivaTuner Statistics Server\RTSSHooks.dll. If you experience crashes, try disabling the other hooking application
16:58:39: DXGI Present
16:58:39: WARNING: Another hook is already present while trying to hook opengl32.dll, hook target is \Device\HarddiskVolume2\Program Files (x86)\RivaTuner Statistics Server\RTSSHooks.dll. If you experience crashes, try disabling the other hooking application
16:58:39: WARNING: Another hook is already present while trying to hook opengl32.dll, hook target is \Device\HarddiskVolume2\Program Files (x86)\RivaTuner Statistics Server\RTSSHooks.dll. If you experience crashes, try disabling the other hooking application
16:58:39: GL Present
16:58:39: DirectDraw capture: Windows 8 not supported yet
16:58:39: (half life scientist) everything.. seems to be in order
16:58:39: D3D9EndScene called
16:58:39: D3DPRESENT_PARAMETERS {
16:58:39: BackBufferWidth: 1440
16:58:39: BackBufferHeight: 900
16:58:39: BackBufferFormat: D3DFMT_X8R8G8B8
16:58:39: BackBufferCount: 1
16:58:39: MultiSampleType: D3DMULTISAMPLE_NONE
16:58:39: MultiSampleQuality: 0
16:58:39: SwapEffect: D3DSWAPEFFECT_DISCARD
16:58:39: hDeviceWindow: 6817214
16:58:39: Windowed: true
16:58:39: EnableAutoDepthStencil: false
16:58:39: AutoDepthStencilFormat: D3DFMT_D24S8
16:58:39: Flags: None
16:58:39: FullScreen_RefreshRateInHz: 0
16:58:39: PresentationInterval: 2147483648
16:58:39: };
16:58:39: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is \Device\HarddiskVolume2\Program Files (x86)\RivaTuner Statistics Server\RTSSHooks.dll. If you experience crashes, try disabling the other hooking application
16:58:39: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is \Device\HarddiskVolume2\Program Files (x86)\RivaTuner Statistics Server\RTSSHooks.dll. If you experience crashes, try disabling the other hooking application
16:58:39: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is \Device\HarddiskVolume2\Program Files (x86)\RivaTuner Statistics Server\RTSSHooks.dll. If you experience crashes, try disabling the other hooking application
16:58:39: successfully set up d3d9 hooks
16:58:39: D3D9Present called
16:58:39: DoD3D9GPUHook: success
16:58:39: D3DSURFACE_DESC {
16:58:39: Format: D3DFMT_X8R8G8B8
16:58:39: Type: D3DRTYPE_SURFACE
16:58:39: Usage: D3DUSAGE_RENDERTARGET
16:58:39: Pool: D3DPOOL_DEFAULT
16:58:39: MultiSampleType: D3DMULTISAMPLE_NONE
16:58:39: MultiSampleQuality: 0
16:58:39: Width: 1440
16:58:39: Height: 900
16:58:39: };
16:58:39: successfully capturing d3d9 frames via GPU
17:00:45: ---------------------- Cleared D3D9 Capture ----------------------
17:00:46: D3D9EndScene called
17:00:46: D3D9Present called
17:00:48: DirectDraw capture: Windows 8 not supported yet
17:01:01: received restart event, capturing
17:01:01: DoD3D9GPUHook: success
17:01:01: D3DSURFACE_DESC {
17:01:01: Format: D3DFMT_X8R8G8B8
17:01:01: Type: D3DRTYPE_SURFACE
17:01:01: Usage: D3DUSAGE_RENDERTARGET
17:01:01: Pool: D3DPOOL_DEFAULT
17:01:01: MultiSampleType: D3DMULTISAMPLE_NONE
17:01:01: MultiSampleQuality: 0
17:01:01: Width: 1440
17:01:01: Height: 900
17:01:01: };
17:01:01: successfully capturing d3d9 frames via GPU
17:01:07: ---------------------- Cleared D3D9 Capture ----------------------
17:01:07: D3D9EndScene called
17:01:07: D3D9Present called
17:01:09: DirectDraw capture: Windows 8 not supported yet
17:01:59: received restart event, capturing
17:01:59: DoD3D9GPUHook: success
17:01:59: D3DSURFACE_DESC {
17:01:59: Format: D3DFMT_X8R8G8B8
17:01:59: Type: D3DRTYPE_SURFACE
17:01:59: Usage: D3DUSAGE_RENDERTARGET
17:01:59: Pool: D3DPOOL_DEFAULT
17:01:59: MultiSampleType: D3DMULTISAMPLE_NONE
17:01:59: MultiSampleQuality: 0
17:01:59: Width: 1440
17:01:59: Height: 900
17:01:59: };
17:01:59: successfully capturing d3d9 frames via GPU
Last Game Capture Log:
2015-12-02, 16:58:38: we're booting up:
16:58:38: CaptureThread: attached to process League of Legends.exe
16:58:39: D3D9 Present
16:58:39: WARNING: Another hook is already present while trying to hook dxgi.dll, hook target is \Device\HarddiskVolume2\Program Files (x86)\RivaTuner Statistics Server\RTSSHooks.dll. If you experience crashes, try disabling the other hooking application
16:58:39: WARNING: Another hook is already present while trying to hook dxgi.dll, hook target is \Device\HarddiskVolume2\Program Files (x86)\RivaTuner Statistics Server\RTSSHooks.dll. If you experience crashes, try disabling the other hooking application
16:58:39: DXGI Present
16:58:39: WARNING: Another hook is already present while trying to hook opengl32.dll, hook target is \Device\HarddiskVolume2\Program Files (x86)\RivaTuner Statistics Server\RTSSHooks.dll. If you experience crashes, try disabling the other hooking application
16:58:39: WARNING: Another hook is already present while trying to hook opengl32.dll, hook target is \Device\HarddiskVolume2\Program Files (x86)\RivaTuner Statistics Server\RTSSHooks.dll. If you experience crashes, try disabling the other hooking application
16:58:39: GL Present
16:58:39: DirectDraw capture: Windows 8 not supported yet
16:58:39: (half life scientist) everything.. seems to be in order
16:58:39: D3D9EndScene called
16:58:39: D3DPRESENT_PARAMETERS {
16:58:39: BackBufferWidth: 1440
16:58:39: BackBufferHeight: 900
16:58:39: BackBufferFormat: D3DFMT_X8R8G8B8
16:58:39: BackBufferCount: 1
16:58:39: MultiSampleType: D3DMULTISAMPLE_NONE
16:58:39: MultiSampleQuality: 0
16:58:39: SwapEffect: D3DSWAPEFFECT_DISCARD
16:58:39: hDeviceWindow: 6817214
16:58:39: Windowed: true
16:58:39: EnableAutoDepthStencil: false
16:58:39: AutoDepthStencilFormat: D3DFMT_D24S8
16:58:39: Flags: None
16:58:39: FullScreen_RefreshRateInHz: 0
16:58:39: PresentationInterval: 2147483648
16:58:39: };
16:58:39: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is \Device\HarddiskVolume2\Program Files (x86)\RivaTuner Statistics Server\RTSSHooks.dll. If you experience crashes, try disabling the other hooking application
16:58:39: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is \Device\HarddiskVolume2\Program Files (x86)\RivaTuner Statistics Server\RTSSHooks.dll. If you experience crashes, try disabling the other hooking application
16:58:39: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is \Device\HarddiskVolume2\Program Files (x86)\RivaTuner Statistics Server\RTSSHooks.dll. If you experience crashes, try disabling the other hooking application
16:58:39: successfully set up d3d9 hooks
16:58:39: D3D9Present called
16:58:39: DoD3D9GPUHook: success
16:58:39: D3DSURFACE_DESC {
16:58:39: Format: D3DFMT_X8R8G8B8
16:58:39: Type: D3DRTYPE_SURFACE
16:58:39: Usage: D3DUSAGE_RENDERTARGET
16:58:39: Pool: D3DPOOL_DEFAULT
16:58:39: MultiSampleType: D3DMULTISAMPLE_NONE
16:58:39: MultiSampleQuality: 0
16:58:39: Width: 1440
16:58:39: Height: 900
16:58:39: };
16:58:39: successfully capturing d3d9 frames via GPU
17:00:45: ---------------------- Cleared D3D9 Capture ----------------------
17:00:46: D3D9EndScene called
17:00:46: D3D9Present called
17:00:48: DirectDraw capture: Windows 8 not supported yet
17:01:01: received restart event, capturing
17:01:01: DoD3D9GPUHook: success
17:01:01: D3DSURFACE_DESC {
17:01:01: Format: D3DFMT_X8R8G8B8
17:01:01: Type: D3DRTYPE_SURFACE
17:01:01: Usage: D3DUSAGE_RENDERTARGET
17:01:01: Pool: D3DPOOL_DEFAULT
17:01:01: MultiSampleType: D3DMULTISAMPLE_NONE
17:01:01: MultiSampleQuality: 0
17:01:01: Width: 1440
17:01:01: Height: 900
17:01:01: };
17:01:01: successfully capturing d3d9 frames via GPU
17:01:07: ---------------------- Cleared D3D9 Capture ----------------------
17:01:07: D3D9EndScene called
17:01:07: D3D9Present called
17:01:09: DirectDraw capture: Windows 8 not supported yet
17:01:59: received restart event, capturing
17:01:59: DoD3D9GPUHook: success
17:01:59: D3DSURFACE_DESC {
17:01:59: Format: D3DFMT_X8R8G8B8
17:01:59: Type: D3DRTYPE_SURFACE
17:01:59: Usage: D3DUSAGE_RENDERTARGET
17:01:59: Pool: D3DPOOL_DEFAULT
17:01:59: MultiSampleType: D3DMULTISAMPLE_NONE
17:01:59: MultiSampleQuality: 0
17:01:59: Width: 1440
17:01:59: Height: 900
17:01:59: };
17:01:59: successfully capturing d3d9 frames via GPU
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