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Process for inputing OpenStreetMap .pbf files, generating vector tiles based off a humanitarian data model, and then hosting those tiles as a data source on Mapbox.
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This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
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This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
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Processing Planet.osm and serving HDM vector tiles.
Building and Updating a Global HDM Vector Tile Source from OSM Data
The Mapbox Studio style hdm-style.tm2 is a humanitarian map design that relies on three vector tile sources, two of which are hosted and served by Mapbox:
The third source is the focus of this writeup. Currently, hdm-style.tm2 uses a hand-processed, non-updating snapshot of HDM vector tiles for small subregions of the world. This gist explains in rough psuedocode and theory how you could set up a HDM vector tiles source that would update hourly (or minutely or daily) from the OSM database and cover the entire planet.
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