There are lots of cases that you can improve. The examples use nullable reference types, but only the WhenNotNull
example requires it.
Consider adopting the new property pattern, wherever you use IsNullOrEmpty
.
string? hello = "hello world";
#!/bin/sh | |
ProgName=$(basename $0) | |
sub_help(){ | |
echo "Usage: $ProgName <subcommand> [options]\n" | |
echo "Subcommands:" | |
echo " bar Do bar" | |
echo " baz Run baz" | |
echo "" |
# ---------------------------------- | |
# Colors | |
# ---------------------------------- | |
NOCOLOR='\033[0m' | |
RED='\033[0;31m' | |
GREEN='\033[0;32m' | |
ORANGE='\033[0;33m' | |
BLUE='\033[0;34m' | |
PURPLE='\033[0;35m' | |
CYAN='\033[0;36m' |
There are lots of cases that you can improve. The examples use nullable reference types, but only the WhenNotNull
example requires it.
Consider adopting the new property pattern, wherever you use IsNullOrEmpty
.
string? hello = "hello world";
FROM --platform=${BUILDPLATFORM:-linux/amd64} golang:1.16 as builder | |
ARG TARGETPLATFORM | |
ARG BUILDPLATFORM | |
ARG TARGETOS | |
ARG TARGETARCH | |
WORKDIR /app/ | |
ADD . . | |
RUN CGO_ENABLED=0 GOOS=${TARGETOS} GOARCH=${TARGETARCH} go build -ldflags="-w -s" -o yourapplication main.go |