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  | a | 
  
    
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| [ | |
| { | |
| "class": "sidebar_label", | |
| "color": [160, 200, 200], | |
| "font.bold": false, | |
| "font.size": 13 | |
| }, | |
| { | |
| "class": "sidebar_heading", | |
| "color": [255, 255, 255], | 
  
    
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  | using UnityEngine; | |
| using System.Collections; | |
| using System.Collections.Generic; | |
| using Soomla; | |
| using Soomla.Store; | |
| public class KubicMarket : MonoBehaviour | |
| { | |
| public static KubicMarket instance = null; | 
  
    
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  | apm install emmet merge-conflicts minimap linter linter-jsonlint linter-less linter-scss-lint linter-htmlhint linter-jshint linter-php linter-csslint atom-beautify open-recent file-icons tree-view-git-status minimap-git-diff advanced-open-file Sublime-Style-Column-Selection csscomb | 
  
    
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  | # fork from AVIT ZSH Theme | |
| PROMPT=' | |
| $(_user_host)${_current_dir}$(git_prompt_info) | |
| $fg[yellow]>$reset_color ' | |
| PROMPT2='%{$fg[grey]%}◀%{$reset_color%} ' | |
| #RPROMPT='$(_vi_status)%{$(echotc UP 1)%}$(git_prompt_short_sha) $(_git_time_since_commit) ${_return_status} %T% %{$(echotc DO 1)%}' | |
| RPROMPT='$(_vi_status)%{$(echotc UP 1)%}$(git_prompt_short_sha) ${_return_status} %T% %{$(echotc DO 1)%}' | 
  
    
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  | // Use Gists to store code you would like to remember later on | |
| console.log(window); // log the "window" object to the console | 
  
    
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  | class GDE_API SceneManager : sf::NonCopyable | |
| { | |
| static SceneManager* uniqueInstance; | |
| public: | |
| static SceneManager* instance(); | |
| static void release(); | |
| /** | 
  
    
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  | class GDE_API Scene : sf::NonCopyable | |
| { | |
| public: | |
| virtual ~Scene(); | |
| virtual void init() = 0; | |
| /** | |
| * @brief Actualiza la lógica de la escena, se llama una vez por ciclo | |
| * en el game loop. |