Skip to content

Instantly share code, notes, and snippets.

View akshay-verma's full-sized avatar

Akshay Verma akshay-verma

View GitHub Profile

Getting the VS project to build can be tricky, especially if you built the 64bit version of GLEW by accident. Anyways, this uses binaries and VS 2015. http://www.learnopengl.com/#!Getting-started/Hello-Window

  1. Make a new folder, OpenGL
  2. Download GLEW, binaries, extract to your new OpenGL folder http://glew.sourceforge.net/
  3. Download GLFW, 32 bit binaries, extract to your new OpenGL folder http://www.glfw.org/download.html
  4. Start a new empty C++ project in VS 2015
  5. Right click on your project, then "properties - C/C++ - General"
  6. Select "Additional Include Directories"
  7. In the following steps, replace [your path] with the path to your newly created OpenGL folder
  8. Now lets get VS to find the header files that you just downloaded to your new OpenGL folder...