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@alexey-lysiuk
alexey-lysiuk / batch_resize.cmd
Created May 24, 2015 08:28
image batch resize
@echo off
for %%F in (img\*.*) do ImageResizer-r129.exe /load "%%F" /resize auto "XBR 2x" /save "img2x\%%~nF@2x%%~xF"
#!/bin/sh
#echo pkg-config $@ >> /Volumes/ramdisk/pkg-config-commands.txt
@alexey-lysiuk
alexey-lysiuk / commits.txt
Last active December 23, 2015 11:26
Cherry-picked Changes from GZDoom
a25ed3c80768fc2c85bdb7cc2d5781080ab62f40
- fixed: inverted rendering for fuzzy things with light powerup was switched off due to change of render style.
da87a34a6f37c6bf0787d80797e27c1b771070fa
- fixed: MODELDEF's FrameIndex command was case sensitive.
7359631a43274e3c8850b0a53a9a237aaa970b9c
- fixed weapon drawing rules to account for the death camera.
b2cf7d651256d9d02cf16352c4d7dff1046aecf0
@alexey-lysiuk
alexey-lysiuk / lumpmod.c
Created January 17, 2017 11:12
lumpmod with format
/*
LumpMod v0.2.1, a command-line utility for working with lumps in wad
files.
Copyright (C) 2003 Thunder Palace Entertainment.
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
@alexey-lysiuk
alexey-lysiuk / errors_1.log
Last active February 5, 2018 20:37
PanzerChasm Xcode build errors logs
Showing All Errors Only
Build target ZERO_CHECK of project PanzerChasm with configuration Debug
Build target ArchiveDepacker of project PanzerChasm with configuration Debug
Build target CelDepacker of project PanzerChasm with configuration Debug
From 358b92d1959f14418eea4c6d3d91bc33d20e5442 Mon Sep 17 00:00:00 2001
From: Emile Belanger <emile@Emiles-Mac-mini.local>
Date: Sat, 16 Jan 2016 15:33:48 +0000
Subject: [PATCH] IOS updates
---
dumb/src/helpers/resampler.c | 4 +-
src/dobject.h | 11 ++-
src/g_game.cpp | 4 +-
src/gameconfigfile.cpp | 4 +-
@alexey-lysiuk
alexey-lysiuk / ipunpack.cpp
Created August 15, 2015 13:43
Island Peril
// TODO!
#include <cerrno>
#include <cstdio>
#include <cstdint>
#include <cstdlib>
#include <cstring>