Author: Chris Lattner
The libdispatch is one of the most misused API due to the way it was presented to us when it was introduced and for many years after that, and due to the confusing documentation and API. This page is a compilation of important things to know if you're going to use this library. Many references are available at the end of this document pointing to comments from Apple's very own libdispatch maintainer (Pierre Habouzit).
My take-aways are:
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You should create very few, long-lived, well-defined queues. These queues should be seen as execution contexts in your program (gui, background work, ...) that benefit from executing in parallel. An important thing to note is that if these queues are all active at once, you will get as many threads running. In most apps, you probably do not need to create more than 3 or 4 queues.
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Go serial first, and as you find performance bottle necks, measure why, and if concurrency helps, apply with care, always validating under system pressure. Reuse
/*: | |
This is a concept re-implementation of the @Binding and @State property wrappers from SwiftUI | |
The only purpose of this code is to implement those wrappers myself | |
just to understand how they work internally and why they are needed, | |
⚠️ This is not supposed to be a reference implementation nor cover all | |
subtleties of the real Binding and State types. | |
The only purpose of this playground is to show how re-implementing | |
them myself has helped me understand the whole thing better |
- Proposal: SE-XXXX
- Authors: Chris Lattner, Joe Groff
Modern Cocoa development involves a lot of asynchronous programming using closures and completion handlers, but these APIs are hard to use. This gets particularly problematic when many asynchronous operations are used, error handling is required, or control flow between asynchronous calls gets complicated. This proposal describes a language extension to make this a lot more natural and less error prone.
This paper introduces a first class Coroutine model to Swift. Functions can opt into to being async, allowing the programmer to compose complex logic involving asynchronous operations, leaving the compiler in charge of producing the necessary closures and state machines to implement that logic.
extension Locale { | |
/// Returns an SF Symbol currency image that match's the device's current locale, for instance dollar in North America, Indian rupee in India, etc. | |
func currencySFSymbol(filled: Bool, withConfiguration configuration: UIImage.Configuration? = nil) -> UIImage { | |
// Default currency symbol will be the Animal Crossing Leaf coin to remain impartial to any specific country | |
let defaultSymbol = UIImage(systemName: "leaf.circle\(filled ? ".fill" : "")")! | |
guard let currencySymbolName = currencySymbolNameForSFSymbols() else { return defaultSymbol } | |
let systemName = "\(currencySymbolName).circle\(filled ? ".fill" : "")" | |
return UIImage(systemName: systemName, withConfiguration: configuration) ?? defaultSymbol |
extension Collection { | |
func parallelMap<T>( | |
parallelism requestedParallelism: Int? = nil, | |
_ transform: @escaping (Element) async throws -> T | |
) async throws -> [T] { | |
let defaultParallelism = 2 | |
let parallelism = requestedParallelism ?? defaultParallelism | |
let n = self.count | |
if n == 0 { |
2015-01-29 Unofficial Relay FAQ
Compilation of questions and answers about Relay from React.js Conf.
Disclaimer: I work on Relay at Facebook. Relay is a complex system on which we're iterating aggressively. I'll do my best here to provide accurate, useful answers, but the details are subject to change. I may also be wrong. Feedback and additional questions are welcome.
Relay is a new framework from Facebook that provides data-fetching functionality for React applications. It was announced at React.js Conf (January 2015).
import SwiftUI | |
enum OSDocumentError: Error { | |
case unknownFileFormat | |
} | |
#if canImport(UIKit) | |
import UIKit |
// SwiftUI Custom Styles (TripleToggleStyle) | |
// https://swiftui-lab.com | |
// https://swiftui-lab.com/custom-styling | |
import SwiftUI | |
// MARK: - TripleToggle View | |
public struct TripleToggle: View { | |
@Environment(\.tripleToggleStyle) var style: AnyTripleToggleStyle | |
import SwiftUI | |
struct MyValue: _ViewTraitKey { | |
static var defaultValue: Int = 0 | |
} | |
extension View { | |
func myValue(_ value: Int) -> some View { | |
_trait(MyValue.self, value) | |
} |