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Joel Lim aljorhythm

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@ruby0x1
ruby0x1 / ServerClass.js
Created March 27, 2012 14:54
Multi-player games in HTML5 : Server Side Server Class
var Server = Class.extend({
init : function( ) {
this.connections = [];
this.games = [];
},
addConnection : function( connection ) {
@ruby0x1
ruby0x1 / socket.io.example.js
Created February 18, 2012 23:12
socket.io + express in node.js for multiplayer games
//We will call this file server.js
var app = require('express').createServer(),
io = require('socket.io').listen(app),
url = require('url'),
pth = require('path'),
UUID = require('node-uuid');
/* Start of express/web server code. note this is just thrown here quick so you can grasp how it works. This obviously isn't good code or anything. */
@chitchcock
chitchcock / 20111011_SteveYeggeGooglePlatformRant.md
Created October 12, 2011 15:53
Stevey's Google Platforms Rant

Stevey's Google Platforms Rant

I was at Amazon for about six and a half years, and now I've been at Google for that long. One thing that struck me immediately about the two companies -- an impression that has been reinforced almost daily -- is that Amazon does everything wrong, and Google does everything right. Sure, it's a sweeping generalization, but a surprisingly accurate one. It's pretty crazy. There are probably a hundred or even two hundred different ways you can compare the two companies, and Google is superior in all but three of them, if I recall correctly. I actually did a spreadsheet at one point but Legal wouldn't let me show it to anyone, even though recruiting loved it.

I mean, just to give you a very brief taste: Amazon's recruiting process is fundamentally flawed by having teams hire for themselves, so their hiring bar is incredibly inconsistent across teams, despite various efforts they've made to level it out. And their operations are a mess; they don't real