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import 'dart:math';
import 'package:flutter/material.dart';
import 'package:flutter/physics.dart';
main() {
runApp(MaterialApp(home: Scaffold(body: ColorWheel())));
}
typedef RangeRecord = ({int index, double begin, double end, double turn});
@alwerr
alwerr / main.dart
Created March 16, 2024 08:18
The full code , I just want to know what color is under the black cube when or after the user spins the wheel
import 'package:flutter/material.dart';
import 'dart:math';
class MyWidget extends StatelessWidget {
const MyWidget({super.key});
@override
Widget build(BuildContext context) {
return Scaffold(
struct ContentViews: View {
@State var imageWidth: CGFloat = 0
@State var imageHeight: CGFloat = 0
@State private var rotationAngle: Double = 0
@State private var wdt: Double = 0
@State private var hgt: Double = 0
@State private var cropRect = CGRect(x: 0, y: 0, width: 200, height: 200)
@State var image: UIImage