You can disable a command entirely by aliasing it to an empty result.
aliases:
version: []
/version
package org.bukkit.craftbukkit; | |
import net.minecraft.server.Block; | |
import net.minecraft.server.ChunkSection; | |
import net.minecraft.server.NibbleArray; | |
import org.bukkit.craftbukkit.util.Palette; | |
public class CraftChunkSection extends ChunkSection { | |
private int yPos; |
package org.bukkit.craftbukkit.util; | |
import org.apache.commons.lang.Validate; | |
import java.io.IOException; | |
import java.io.ObjectInputStream; | |
import java.io.ObjectOutputStream; | |
import java.io.Serializable; | |
import java.util.AbstractCollection; | |
import java.util.AbstractSet; |
Time: 8.487481, Key: KeyLeftAlt, ScanCode: 58, Action: Press, Modifiers: [Alt] | |
Time: 9.295514, Key: KeyGraveAccent, ScanCode: 50, Action: Press, Modifiers: [Alt] | |
Time: 9.391414, Key: KeyGraveAccent, ScanCode: 50, Action: Release, Modifiers: [Alt] | |
Time: 11.511525, Key: KeyLeftAlt, ScanCode: 58, Action: Release, Modifiers: [] | |
Time: 12.119616, Key: KeyA, ScanCode: 0, Action: Press, Modifiers: [] | |
Time: 12.119618, Character: a | |
Time: 12.215541, Key: KeyA, ScanCode: 0, Action: Release, Modifiers: [] |
import java.util.Arrays; | |
import java.util.HashSet; | |
public class BlockStorage { | |
private static final int DATA_SHIFT = 12; | |
private static final int EMITTEDLIGHT_SHIFT = DATA_SHIFT + 4; | |
private static final int SKYLIGHT_SHIFT = EMITTEDLIGHT_SHIFT + 4; | |
private static final int EMPTY_ENTRY = -1; | |
private byte[] index = new byte[2048]; |
// Based on the implementation from http://godsnotwheregodsnot.blogspot.com/2013/11/field-diamond-squared-fractal-terrain.html | |
use std::iter::range_step; | |
use std::rand::{IsaacRng, Rng}; | |
pub struct FieldDiamondSquare { | |
x: int, | |
y: int, | |
width: uint, | |
height: uint, |
// TODO: Add systems, figure out parallelization | |
extern crate fixedbitset; | |
use self::fixedbitset::FixedBitSet; | |
use std::collections::HashMap; | |
use std::{mem, ptr}; | |
pub const MAX_COMPONENTS: usize = 256; | |
const CHUNK_SIZE: usize = 8192; |
use fixedbitset::FixedBitSet; | |
use std::any::{Any, TypeId}; | |
use std::{mem, ptr}; | |
/// How many instances are stored in each chunk of memory in the pool | |
const CHUNK_COUNT: usize = 1024; | |
// Methods of this are generic on T instead of the struct itself so we can | |
// store them in a Vec<ComponentTable> without trying to box a trait object and | |
// later downcast |
"""Perlin noise implementation.""" | |
# Licensed under ISC | |
from itertools import product | |
import math | |
import random | |
def smoothstep(t): | |
"""Smooth curve with a zero derivative at 0 and 1, making it useful for | |
interpolating. |
public final class ResultFuture implements Future<Result> { | |
private final CountDownLatch latch = new CountDownLatch(1); | |
private Result value; | |
@Override | |
public boolean cancel(boolean mayInterruptIfRunning) { | |
return false; | |
} | |
@Override |