a few points on how things (should) work:
- A modifier without conditions/repeats will always be applied
- A modifier with conditions/repeats will be applied if the conditions are met (if the condition is "true")
- BattleScribe doesn't randomly "pick" which modifiers to apply - any modifiers will apply assuming their conditions are met Groups:
- A modifier group has conditions/repeats, and also modifiers. all modifiers in the group are applied if the condition group's conditions are met
- Modifiers in a group can also have their own conditions. These modifiers will only be applied if the group's conditions are met and the modifier's own conditions Note that all conditions must be met before a modifier or group is applied. You can use "and" and "or" condition groups to define more specific behaviour/condition combinations The upshot: both your methods for the dog handler should work: