Probably what you're looking for
[a]
Alternate (alternate version of the game, usually trying a different output method)[p]
Pirate
[MiSTer] | |
key_menu_as_rgui=0 ; set to 1 to make the MENU key map to RGUI in Minimig (e.g. for Right Amiga) | |
forced_scandoubler=0 ; set to 1 to run scandoubler on VGA output always (depends on core). | |
ypbpr=0 ; set to 1 for YPbPr on VGA output. | |
composite_sync=0 ; set to 1 for composite sync on HSync signal of VGA output. | |
vga_scaler=1 ; set to 1 to connect VGA to scaler output. | |
hdmi_audio_96k=0 ; set to 1 for 96khz/16bit HDMI audio (48khz/16bit otherwise) | |
keyrah_mode=0x18d80002 ; VIDPID of keyrah for special code translation (0x23418037 for Arduino Micro) | |
volumectl=0 ; enable audio volume control by multimedia keys | |
vscale_mode=1 ; 0 - scale to fit the screen height. |
For those who prefer to avoid solutions like iCloud Photos and Dropbox for backing up photos, you can sync your iPhone photos with Syncthing. To do this, you'll need two things:
Möbius Sync is, to my knowledge, the only actively-maintained Syncthing client for iOS. It's free to sync up to 20 MB, and only $4.99 (one-time) to remove that limit.
PhotoSync is a nifty iOS app for syncing photos to a number of different destinations. It's free for low-quality
$repourl = "https://arduboy.ried.cl/repo.json" | |
$romsdir = "./arduboy/roms" | |
$mediadir = "./arduboy/screenshots" | |
#emulation station destkop editon gamelist | |
$gameslist = "./arduboy/gamelist.xml" | |
if (!(Test-Path -Path $romsdir)) | |
{ | |
New-Item -ItemType Directory $romsdir | |
} |
{"apps":[{"id":"dev.imranr.obtainium","url":"https://github.com/ImranR98/Obtainium","author":"ImranR98","name":"Obtainium","latestVersion":"v1.1.3","apkUrls":"[[\"app-arm64-v8a-fdroid-release.apk\",\"https://api.github.com/repos/ImranR98/Obtainium/releases/assets/161880218\"],[\"app-arm64-v8a-release.apk\",\"https://api.github.com/repos/ImranR98/Obtainium/releases/assets/161880209\"]]","otherAssetUrls":"[]","preferredApkIndex":1,"additionalSettings":"{\"includePrereleases\":true,\"fallbackToOlderReleases\":true,\"filterReleaseTitlesByRegEx\":\"\",\"filterReleaseNotesByRegEx\":\"\",\"verifyLatestTag\":false,\"dontSortReleasesList\":false,\"useLatestAssetDateAsReleaseDate\":false,\"trackOnly\":false,\"versionExtractionRegEx\":\"\",\"matchGroupToUse\":\"\",\"versionDetection\":true,\"releaseDateAsVersion\":false,\"useVersionCodeAsOSVersion\":false,\"apkFilterRegEx\":\"\",\"invertAPKFilter\":false,\"autoApkFilterByArch\":true,\"appName\":\"\",\"exemptFromBackgroundUpdates\":false,\"skipUpdateNotifications\":false |
EmulationStation is a graphical and themeable emulator front-end created by Aloshi around 2012. Their original work has been the foundation for the UX of many of our favorite gaming focused projects over the last decade and this document aims to capture a small bit of that history. If you see any errors please let me know in the comments below and I will gladly update this document.