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@maxtruxa
maxtruxa / Antonyms.md
Last active May 9, 2024 20:14
A list of common terms used in programming and their respective antonyms.

Antonym List

Note: The table headings (positive/negative) are not necessarily meaningful.

Positive Negative
acquire release
add remove (e.g. an item), subtract (arithmetic)
advance retreat
allocate deallocate (correct), free (common)
allow deny
@bkaradzic
bkaradzic / orthodoxc++.md
Last active May 17, 2024 10:22
Orthodox C++

Orthodox C++

What is Orthodox C++?

Orthodox C++ (sometimes referred as C+) is minimal subset of C++ that improves C, but avoids all unnecessary things from so called Modern C++. It's exactly opposite of what Modern C++ suppose to be.

Why not Modern C++?

@bkaradzic
bkaradzic / why_i_think_immediate_mode_gui_is_way_to_go_for_gamedev_tools.md
Last active April 5, 2024 05:40
Why I think Immediate Mode GUI is way to go for GameDev tools

Why I think Immediate Mode GUI is way to go for GameDev tools

Prerequisites

Before you continue, if you don't know what IMGUI is don't bother reading this post, just ignore it, don't write anything in comments section, etc. If you're curious about IMGUI see bottom of this post, otherwise continue whatever you were doing, this post it's not for you. Thanks!

If you know what IMGUI is, for context read following presentations and blog posts:

  • Insomniac’s Web Tools Postmortem
#!/bin/bash
# save as /root/del_user.sh
USERNAME=$1
if [[ -z "$USERNAME" ]]; then
echo "Please give me a username"
exit 1
fi
echo "This script will"
@joshbuchea
joshbuchea / semantic-commit-messages.md
Last active May 19, 2024 10:52
Semantic Commit Messages

Semantic Commit Messages

See how a minor change to your commit message style can make you a better programmer.

Format: <type>(<scope>): <subject>

<scope> is optional

Example

using System;
using Microsoft.Xna.Framework;
using Virtex.Lib.Vrtc.Core;
using Microsoft.Xna.Framework.GamerServices;
#if __IOS__
using CoreGraphics;
using UIKit;
using Google.MobileAds;
#endif
@ChemistAion
ChemistAion / nodes.cpp
Last active January 12, 2024 20:37
Second prototype of standalone node graph editor for ImGui
#include "nodes.h"
namespace ImGui
{
void ImGuiNodes::UpdateCanvasGeometry(ImDrawList* draw_list)
{
const ImGuiIO& io = ImGui::GetIO();
mouse_ = ImGui::GetMousePos();
@maboloshi
maboloshi / README.md
Last active May 1, 2024 03:10
[Mac下配置Aria2] #macOS #aria2

Mac下配置Aria2

安装和设置 Aria2

# 使用 Homebrew 安装 aria2
brew install aria2

# 创建配置文件aria2.conf和空对话文件aria2.session
mkdir ~/.aria2 && cd ~/.aria2
touch aria2.conf
@Treeki
Treeki / TurnipPrices.cpp
Last active April 5, 2024 13:55
AC:NH turnip price calculator
#include <stdint.h>
#include <stdio.h>
#include <stdlib.h>
// munged from https://github.com/simontime/Resead
namespace sead
{
class Random
{