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apavlinovic / 0.59.2 GAME MASTER
Created March 29, 2017 21:30
0.59.2 GAME MASTER
item_templates {
template_id: "AVATAR_f_backpack_cute_0"
avatar_customization {
enabled: true
avatar_type: PLAYER_AVATAR_FEMALE
slot: BACKPACK
bundle_name: "f_backpack_cute_bundle"
asset_name: "f_backpack_cute_0"
group_name: "group_backpack"
sort_order: 78
@apavlinovic
apavlinovic / Pokemon GO 0.57.3 Metadata dump
Created February 25, 2017 14:03
Pokemon GO 0.57.3 Metadata dump
This file has been truncated, but you can view the full file.
elementattributeTypeType is not derived from System.Attribute.Element is not a constructor, method, property, event, type or field.targetTypeValue is not a System.Int32sValue is too largeWith AllowHexSpecifier only AllowLeadingWhite and AllowTrailingWhite are permitted.Not a valid number styleValue too large or too small.Input string was not in the correct formatValue is not a System.Int64Input string was not in the correct format: s.Length==0.Input string was not in the correct format: Has Negative Sign.Input string was not in the correct format: Has Positive Sign.Input string was not in the correct format: nDigits == 0.Input string was not in the correct format: no space between number and currency symbol.Input string was not in the correct format: No room for close parens.Input string was not in the correct format: Did not parse entire string. pos = s.Length = Value is not a System.UInt32.Negative numberValue is not a System.UInt64.Value is not a System.Byte.Value too large.Value is not a System.SByte.Val
@apavlinovic
apavlinovic / Pokemon GO Game Master 0.57.2 second move reshuffle
Created February 21, 2017 21:33
Pokemon GO Game Master 0.57.2 second move reshuffle
item_templates {
template_id: "AVATAR_f_backpack_cute_0"
avatar_customization {
enabled: true
avatar_type: PLAYER_AVATAR_FEMALE
slot: BACKPACK
bundle_name: "f_backpack_cute_bundle"
asset_name: "f_backpack_cute_0"
group_name: "group_backpack"
sort_order: 77
@apavlinovic
apavlinovic / 0.57.2 GAME_MASTER
Created February 17, 2017 20:35
0.57.2 GAME_MASTER
item_templates {
template_id: "AVATAR_f_backpack_cute_0"
avatar_customization {
enabled: true
avatar_type: PLAYER_AVATAR_FEMALE
slot: BACKPACK
bundle_name: "f_backpack_cute_bundle"
asset_name: "f_backpack_cute_0"
group_name: "group_backpack"
sort_order: 77
@apavlinovic
apavlinovic / 0.57.2 Meta Data Pokémon GO
Created February 15, 2017 19:15
0.57.2 Meta Data Pokémon GO
<Module>.Object.System..ctor.obj.Equals.objA.objB.Finalize.GetHashCode.GetType.MemberwiseClone.ToString.ReferenceEquals.o.InternalGetHashCode.ValueType.o1.o2.fields.InternalEquals.DefaultEquals.Attribute
.get_TypeId.element.attributeType.CheckParameters.GetCustomAttribute.inherit.GetCustomAttributes.type.IsDefaultAttribute.IsDefined.TypeId._Attribute.System.Runtime.InteropServices.Int32.provider.System.IConvertible.ToBoolean.System.IConvertible.ToByte.System.IConvertible.ToChar.System.IConvertible.ToDateTime.System.IConvertible.ToDecimal.System.IConvertible.ToDouble.System.IConvertible.ToInt16.System.IConvertible.ToInt32.System.IConvertible.ToInt64.System.IConvertible.ToSByte.System.IConvertible.ToSingle.targetType.System.IConvertible.ToType.System.IConvertible.ToUInt16.System.IConvertible.ToUInt32.System.IConvertible.ToUInt64.value.CompareTo.tryParse.s.position.exc.ProcessTrailingWhitespace.result.Parse.style.CheckStyle.pos.reportError.JumpOverWhite.nfi.foundSign.negative.FindSign.foundCurrency.FindCurrency.
item_templates {
template_id: "BADGE_BATTLE_ATTACK_WON"
badge_settings {
badge_type: BADGE_BATTLE_ATTACK_WON
badge_rank: 4
targets: 10
targets: 100
targets: 1000
}
}
This file has been truncated, but you can view the full file.
elementattributeTypeType is not derived from System.Attribute.Element is not a constructor, method, property, event, type or field.targetTypeValue is not a System.Int32sValue is too largeWith AllowHexSpecifier only AllowLeadingWhite and AllowTrailingWhite are permitted.Not a valid number styleValue too large or too small.Input string was not in the correct formatValue is not a System.Int64Input string was not in the correct format: s.Length==0.Input string was not in the correct format: Has Negative Sign.Input string was not in the correct format: Has Positive Sign.Input string was not in the correct format: nDigits == 0.Input string was not in the correct format: no space between number and currency symbol.Input string was not in the correct format: No room for close parens.Input string was not in the correct format: Did not parse entire string. pos = s.Length = Value is not a System.UInt32.Negative numberValue is not a System.UInt64.Value is not a System.Byte.Value too large.Value is not a System.SByte.Val
@apavlinovic
apavlinovic / 0.53.1 METADATA DUMP
Created January 17, 2017 20:35
0.53.1 METADATA DUMP
This file has been truncated, but you can view the full file.
elementattributeTypeType is not derived from System.Attribute.Element is not a constructor, method, property, event, type or field.ta
.getTypeValue is not a System.Int32sValue is too largeWith AllowHexSpecifier only AllowLeadingWhite and AllowTrailingWhite are permitted.Not a valid number styleValue too large or too small.Input string was not in the correct formatValue is not a System.Int64Input string was not in the correct format: s.Length==0.Input string was not in the correct format: Has Negative Sign.Input string was not in the correct format: Has Positive Sign.Input string was not in the correct format: nDigits == 0.Input string was not in the correct format: no space between number and currency symbol.Input string was not in the correct format: No room for close parens.Input string was not in the correct format: Did not parse entire string. pos = s.Length = Value is not a System.UInt32.Negative numberValue is not a System.UInt64.Value is not a System.Byte.Value too large.Value is not a System.SByte.Va
@apavlinovic
apavlinovic / Pokemon GO 0.53.1 Game_master
Created January 17, 2017 19:51
Pokemon GO 0.53.1 Game_master
item_templates {
template_id: "BADGE_BATTLE_ATTACK_WON"
badge_settings {
badge_type: BADGE_BATTLE_ATTACK_WON
badge_rank: 4
targets: 10
targets: 100
targets: 1000
}
}
success: true
item_templates {
template_id: "BADGE_BATTLE_ATTACK_WON"
badge_settings {
badge_type: BADGE_BATTLE_ATTACK_WON
badge_rank: 4
targets: 10
targets: 100
targets: 1000
}