The equirectangular projection is available as d3.geo.equirectangular. See also the rotating version.
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
--- | |
- :url: http://hl7.org/fhir/ValueSet/observation-methods | |
:file: hl7_org_fhir_ValueSet_observation-methods.msgpack | |
:count: 1905 | |
:type: bloom | |
:code_systems: | |
- http://snomed.info/sct | |
- :url: http://terminology.hl7.org/ValueSet/v2-0445 | |
:file: terminology_hl7_org_ValueSet_v2-0445.msgpack | |
:count: 4 |
![cures-nprm-cloud.png](https://gist.github.com/arscan/ed4fac87cad217cb1a3272fbdb0cc70d/raw/762a7e711be741e485ba1757f0237f61835ba077/cures-nprm-cloud.png)
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
license: mit | |
height: 720 | |
border: no |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
module.exports = function(grunt) { | |
grunt.initConfig({ | |
watch: { | |
options: { | |
livereload: true, | |
}, | |
all: { | |
files: ['*.*'], | |
}, | |
}, |
![ball.png](https://gist.github.com/arscan/8016895/raw/847bbe3245483de7850c17e42c6d7c3efb6f832f/ball.png)
The equirectangular projection is available as d3.geo.equirectangular. See also the rotating version.
The equirectangular projection is available as d3.geo.equirectangular. See also the rotating version.
Encom Boardroom
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
// Three.js r40 - http://github.com/mrdoob/three.js | |
var THREE=THREE||{};if(!window.Int32Array){window.Int32Array=Array;window.Float32Array=Array}THREE.Color=function(b){this.setHex(b)}; | |
THREE.Color.prototype={copy:function(b){this.r=b.r;this.g=b.g;this.b=b.b;this.hex=b.hex},setHex:function(b){this.hex=~~b&16777215;this.updateRGB()},setRGB:function(b,d,c){this.r=b;this.g=d;this.b=c;this.updateHex()},setHSV:function(b,d,c){var f,g,h,j,k,m;if(c==0)f=g=h=0;else{j=Math.floor(b*6);k=b*6-j;b=c*(1-d);m=c*(1-d*k);d=c*(1-d*(1-k));switch(j){case 1:f=m;g=c;h=b;break;case 2:f=b;g=c;h=d;break;case 3:f=b;g=m;h=c;break;case 4:f=d;g=b;h=c;break;case 5:f=c;g=b;h=m;break;case 6:case 0:f=c;g=d;h=b}}this.setRGB(f, | |
g,h)},updateHex:function(){this.hex=~~(this.r*255)<<16^~~(this.g*255)<<8^~~(this.b*255)},updateRGB:function(){this.r=(this.hex>>16&255)/255;this.g=(this.hex>>8&255)/255;this.b=(this.hex&255)/255},clone:function(){return new THREE.Color(this.hex)}};THREE.Vector2=function(b,d){this.set(b||0,d||0)}; | |
THREE.Vector2.prototype |
NewerOlder