Unless noted otherwise, these do the same thing their equivalent set commands do. However, only a small fixed amount of memory is used for each set, no matter how many members you add.
- ASADD key member [member ...]
- ASCARD key
- this will be correct within some small error
- ASINTERCARD key [key ...]
- this is equivalent to a SINTERSTORE followed by a SCARD, but we can't actually store it
- ASISMEMBER key