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<Style TargetType="controls:SuperRangeSlider"> | |
<Setter Property="Background" Value="{StaticResource PhoneChromeBrush}" /> | |
<Setter Property="Foreground" Value="{StaticResource PhoneAccentBrush}" /> | |
<Setter Property="Padding" Value="0, 3, 0, 36" /> | |
<Setter Property="Template"> | |
<Setter.Value> | |
<ControlTemplate TargetType="controls:SuperRangeSlider"> | |
<Grid Name="Body"> | |
<Grid.RowDefinitions> |
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string that = "http://elemarjr.net/2012/06/29/snippet-o-que-esse-cdigo-faz/"; | |
var tmp = that.Trim().Replace('/', '\\'); | |
if (tmp.Substring(tmp.Length - 1, 1) == @"\") | |
tmp = tmp.Substring(0, tmp.Length - 1); | |
int index = tmp.LastIndexOf('\\'); | |
var result = tmp.Substring(0, index); |
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Building Solution: CursoResidenteCBBW (Debug|iPhone) | |
Building: XNA8DFramework_iPhone (Debug|iPhone) | |
Performing main compilation... | |
/Developer/MonoTouch/usr/bin/smcs /noconfig "/out:/Volumes/Users/Alexandre/Desktop/8DGames/XNA8DFramework/bin/iPhone/Debug/XNA8DFramework_iPhone.dll" "/r:/Developer/MonoTouch/usr/lib/mono/2.1/System.dll" "/r:/Developer/MonoTouch/usr/lib/mono/2.1/System.Xml.dll" "/r:/Developer/MonoTouch/usr/lib/mono/2.1/System.Core.dll" "/r:/Developer/MonoTouch/usr/lib/mono/2.1/monotouch.dll" "/r:/Developer/MonoTouch/usr/lib/mono/2.1/System.Xml.Linq.dll" "/r:/Volumes/Users/Alexandre/Documents/GitHub/MonoGame/MonoGame.Framework/bin/iPhone/Debug/MonoGame.Framework.dll" /nologo /warn:4 /debug:full /optimize- /codepage:utf8 "/define:DEBUG;IPHONE" /t:library "/Volumes/Users/Alexandre/Desktop/8DGames/XNA8DFramework/Animations/AlphaAnimation.cs" "/Volumes/Users/Alexandre/Desktop/8DGames/XNA8DFramework/Animations/AlphaDoubleAnimation.cs" "/Volumes/Users/Alexandre/Desktop/8DGames/XNA8DFramework/Animation |
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class AzureStorageConstants | |
{ | |
public static readonly string KeyString = ""; | |
public static readonly string KeySecondString = ""; | |
public static readonly string Account = ""; | |
public static readonly string BlobEndPoint = "http://***.blob.core.windows.net/"; | |
public static readonly string SharedKeyAuthorizationScheme = ""; | |
public static readonly byte[] Key = Convert.FromBase64String(AzureStorageConstants.KeySecondString); | |
} |
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#include "Camera.h" | |
Camera::Camera(void) | |
{ | |
this->Up = Vector3::unitY; | |
... | |
} |